NCBI C++ ToolKit
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Search Toolkit Book for CCn3d_backbone_style
CCn3d_backbone_style –. More...
#include <objects/cn3d/Cn3d_backbone_style.hpp>
Public Member Functions | |
CCn3d_backbone_style (void) | |
~CCn3d_backbone_style (void) | |
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CCn3d_backbone_style_Base (void) | |
virtual | ~CCn3d_backbone_style_Base (void) |
DECLARE_INTERNAL_TYPE_INFO () | |
bool | IsSetType (void) const |
Check if a value has been assigned to Type data member. More... | |
bool | CanGetType (void) const |
Check if it is safe to call GetType method. More... | |
void | ResetType (void) |
Reset Type data member. More... | |
TType | GetType (void) const |
Get the Type member data. More... | |
void | SetType (TType value) |
Assign a value to Type data member. More... | |
TType & | SetType (void) |
Assign a value to Type data member. More... | |
bool | IsSetStyle (void) const |
Check if a value has been assigned to Style data member. More... | |
bool | CanGetStyle (void) const |
Check if it is safe to call GetStyle method. More... | |
void | ResetStyle (void) |
Reset Style data member. More... | |
TStyle | GetStyle (void) const |
Get the Style member data. More... | |
void | SetStyle (TStyle value) |
Assign a value to Style data member. More... | |
TStyle & | SetStyle (void) |
Assign a value to Style data member. More... | |
bool | IsSetColor_scheme (void) const |
Check if a value has been assigned to Color_scheme data member. More... | |
bool | CanGetColor_scheme (void) const |
Check if it is safe to call GetColor_scheme method. More... | |
void | ResetColor_scheme (void) |
Reset Color_scheme data member. More... | |
TColor_scheme | GetColor_scheme (void) const |
Get the Color_scheme member data. More... | |
void | SetColor_scheme (TColor_scheme value) |
Assign a value to Color_scheme data member. More... | |
TColor_scheme & | SetColor_scheme (void) |
Assign a value to Color_scheme data member. More... | |
bool | IsSetUser_color (void) const |
Check if a value has been assigned to User_color data member. More... | |
bool | CanGetUser_color (void) const |
Check if it is safe to call GetUser_color method. More... | |
void | ResetUser_color (void) |
Reset User_color data member. More... | |
const TUser_color & | GetUser_color (void) const |
Get the User_color member data. More... | |
void | SetUser_color (TUser_color &value) |
Assign a value to User_color data member. More... | |
TUser_color & | SetUser_color (void) |
Assign a value to User_color data member. More... | |
virtual void | Reset (void) |
Reset the whole object. More... | |
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CSerialObject (void) | |
virtual | ~CSerialObject (void) |
virtual const CTypeInfo * | GetThisTypeInfo (void) const =0 |
virtual void | Assign (const CSerialObject &source, ESerialRecursionMode how=eRecursive) |
Set object to copy of another one. More... | |
virtual bool | Equals (const CSerialObject &object, ESerialRecursionMode how=eRecursive) const |
Check if both objects contain the same values. More... | |
virtual void | DebugDump (CDebugDumpContext ddc, unsigned int depth) const |
Define method for dumping debug information. More... | |
void | ThrowUnassigned (TMemberIndex index) const |
void | ThrowUnassigned (TMemberIndex index, const char *file_name, int file_line) const |
bool | HasNamespaceName (void) const |
Check if object data type has namespace name. More... | |
const string & | GetNamespaceName (void) const |
Get namespace name. More... | |
bool | HasNamespacePrefix (void) const |
Check if data type has namespace prefix. More... | |
const string & | GetNamespacePrefix (void) const |
Get namespace prefix. More... | |
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CObject (void) | |
Constructor. More... | |
CObject (const CObject &src) | |
Copy constructor. More... | |
virtual | ~CObject (void) |
Destructor. More... | |
CObject & | operator= (const CObject &src) THROWS_NONE |
Assignment operator. More... | |
bool | CanBeDeleted (void) const THROWS_NONE |
Check if object can be deleted. More... | |
bool | IsAllocatedInPool (void) const THROWS_NONE |
Check if object is allocated in memory pool (not system heap) More... | |
bool | Referenced (void) const THROWS_NONE |
Check if object is referenced. More... | |
bool | ReferencedOnlyOnce (void) const THROWS_NONE |
Check if object is referenced only once. More... | |
void | AddReference (void) const |
Add reference to object. More... | |
void | RemoveReference (void) const |
Remove reference to object. More... | |
void | ReleaseReference (void) const |
Remove reference without deleting object. More... | |
virtual void | DoNotDeleteThisObject (void) |
Mark this object as not allocated in heap – do not delete this object. More... | |
virtual void | DoDeleteThisObject (void) |
Mark this object as allocated in heap – object can be deleted. More... | |
void * | operator new (size_t size) |
Define new operator for memory allocation. More... | |
void * | operator new[] (size_t size) |
Define new[] operator for 'array' memory allocation. More... | |
void | operator delete (void *ptr) |
Define delete operator for memory deallocation. More... | |
void | operator delete[] (void *ptr) |
Define delete[] operator for memory deallocation. More... | |
void * | operator new (size_t size, void *place) |
Define new operator. More... | |
void | operator delete (void *ptr, void *place) |
Define delete operator. More... | |
void * | operator new (size_t size, CObjectMemoryPool *place) |
Define new operator using memory pool. More... | |
void | operator delete (void *ptr, CObjectMemoryPool *place) |
Define delete operator. More... | |
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CDebugDumpable (void) | |
virtual | ~CDebugDumpable (void) |
void | DebugDumpText (ostream &out, const string &bundle, unsigned int depth) const |
void | DebugDumpFormat (CDebugDumpFormatter &ddf, const string &bundle, unsigned int depth) const |
void | DumpToConsole (void) const |
Private Types | |
typedef CCn3d_backbone_style_Base | Tparent |
Private Member Functions | |
CCn3d_backbone_style (const CCn3d_backbone_style &value) | |
CCn3d_backbone_style & | operator= (const CCn3d_backbone_style &value) |
Additional Inherited Members | |
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enum class | E_memberIndex { e__allMandatory = 0 , e_type , e_style , e_color_scheme , e_user_color } |
typedef ECn3d_backbone_type | TType |
typedef ECn3d_drawing_style | TStyle |
typedef ECn3d_color_scheme | TColor_scheme |
typedef CCn3d_color | TUser_color |
typedef Tparent::CMemberIndex< E_memberIndex, 5 > | TmemberIndex |
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enum | EAllocFillMode { eAllocFillNone = 1 , eAllocFillZero , eAllocFillPattern } |
Control filling of newly allocated memory. More... | |
typedef CObjectCounterLocker | TLockerType |
Default locker type for CRef. More... | |
typedef atomic< Uint8 > | TCounter |
Counter type is CAtomiCounter. More... | |
typedef Uint8 | TCount |
Alias for value type of counter. More... | |
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static void | SetVerifyDataThread (ESerialVerifyData verify) |
static void | SetVerifyDataGlobal (ESerialVerifyData verify) |
static string | UnassignedString (void) |
static CStringUTF8 | UnassignedStringUTF8 (void) |
static char | UnassignedByte (void) |
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static NCBI_XNCBI_EXPORT void | ThrowNullPointerException (void) |
Define method to throw null pointer exception. More... | |
static NCBI_XNCBI_EXPORT void | ThrowNullPointerException (const type_info &type) |
static EAllocFillMode | GetAllocFillMode (void) |
static void | SetAllocFillMode (EAllocFillMode mode) |
static void | SetAllocFillMode (const string &value) |
Set mode from configuration parameter value. More... | |
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static void | EnableDebugDump (bool on) |
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static const char * | ms_UnassignedStr = "<*unassigned*>" |
static const char | ms_UnassignedByte = char(0xcd) |
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static const TCount | eCounterBitsCanBeDeleted = 1 << 0 |
Define possible object states. More... | |
static const TCount | eCounterBitsInPlainHeap = 1 << 1 |
Heap signature was found. More... | |
static const TCount | eCounterBitsPlaceMask |
Mask for 'in heap' state flags. More... | |
static const int | eCounterStep = 1 << 2 |
Skip over the "in heap" bits. More... | |
static const TCount | eCounterValid = TCount(1) << (sizeof(TCount) * 8 - 2) |
Minimal value for valid objects (reference counter is zero) Must be a single bit value. More... | |
static const TCount | eCounterStateMask |
Valid object, and object in heap. More... | |
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virtual void | DeleteThis (void) |
Virtual method "deleting" this object. More... | |
Definition at line 65 of file Cn3d_backbone_style.hpp.