Become plugins (#50991)

* [WIP] become plugins

Move from hardcoded method to plugins for ease of use, expansion and overrides
  - load into connection as it is going to be the main consumer
  - play_context will also use to keep backwards compat API
  - ensure shell is used to construct commands when needed
  - migrate settings remove from base config in favor of plugin specific configs
  - cleanup ansible-doc
  - add become plugin docs
  - remove deprecated sudo/su code and keywords
  - adjust become options for cli
  - set plugin options from context
  - ensure config defs are avaialbe before instance
  - refactored getting the shell plugin, fixed tests
     - changed into regex as they were string matching, which does not work with random string generation
     - explicitly set flags for play context tests
 - moved plugin loading up front
 - now loads for basedir also
 - allow pyc/o for non m modules
 - fixes to tests and some plugins
 - migrate to play objects fro play_context
 - simiplify gathering
 -  added utf8 headers
 - moved option setting
 - add fail msg to dzdo
 - use tuple for multiple options on fail/missing
 - fix relative plugin paths
 - shift from play context to play
 - all tasks already inherit this from play directly
 - remove obsolete 'set play'
 - correct environment handling
 - add wrap_exe option to pfexec
 - fix runas to noop
 - fixed setting play context
 - added password configs
 - removed required false
 - remove from doc building till they are ready

future development:
  - deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems

* cleanup

  remove callers to removed func
  removed --sudo cli doc refs
  remove runas become_exe
  ensure keyerorr on plugin
  also fix backwards compat, missing method is attributeerror, not ansible error
  get remote_user consistently
  ignore missing system_tmpdirs on plugin load
  correct config precedence
  add deprecation
  fix networking imports
  backwards compat for plugins using BECOME_METHODS

* Port become_plugins to context.CLIARGS

This is a work in progress:
* Stop passing options around everywhere as we can use context.CLIARGS
  instead

* Refactor make_become_commands as asked for by alikins

* Typo in comment fix

* Stop loading values from the cli in more than one place

Both play and play_context were saving default values from the cli
arguments directly.  This changes things so that the default values are
loaded into the play and then play_context takes them from there.

* Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH

As alikins said, all other plugin paths are named
DEFAULT_plugintype_PLUGIN_PATH.  If we're going to rename these, that
should be done all at one time rather than piecemeal.

* One to throw away

This is a set of hacks to get setting FieldAttribute defaults to command
line args to work.  It's not fully done yet.

After talking it over with sivel and jimi-c this should be done by
fixing FieldAttributeBase and _get_parent_attribute() calls to do the
right thing when there is a non-None default.

What we want to be able to do ideally is something like this:

class Base(FieldAttributeBase):
    _check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check'])

class Play(Base):
    # lambda so that we have a chance to parse the command line args
    # before we get here.  In the future we might be able to restructure
    # this so that the cli parsing code runs before these classes are
    # defined.

class Task(Base):
    pass

And still have a playbook like this function:

---
- hosts:
  tasks:
  - command: whoami
    check_mode: True

(The check_mode test that is added as a separate commit in this PR will
let you test variations on this case).

There's a few separate reasons that the code doesn't let us do this or
a non-ugly workaround for this as written right now.  The fix that
jimi-c, sivel, and I talked about may let us do this or it may still
require a workaround (but less ugly) (having one class that has the
FieldAttributes with default values and one class that inherits from
that but just overrides the FieldAttributes which now have defaults)

* Revert "One to throw away"

This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064.

* Set FieldAttr defaults directly from CLIARGS

* Remove dead code

* Move timeout directly to PlayContext, it's never needed on Play

* just for backwards compat, add a static version of BECOME_METHODS to constants

* Make the become attr on the connection public, since it's used outside of the connection

* Logic fix

* Nuke connection testing if it supports specific become methods

* Remove unused vars

* Address rebase issues

* Fix path encoding issue

* Remove unused import

* Various cleanups

* Restore network_cli check in _low_level_execute_command

* type improvements for cliargs_deferred_get and swap shallowcopy to default to False

* minor cleanups

* Allow the su plugin to work, since it doesn't define a prompt the same way

* Fix up ksu become plugin

* Only set prompt if build_become_command was called

* Add helper to assist connection plugins in knowing they need to wait for a prompt

* Fix tests and code expectations

* Doc updates

* Various additional minor cleanups

* Make doas functional

* Don't change connection signature, load become plugin from TaskExecutor

* Remove unused imports

* Add comment about setting the become plugin on the playcontext

* Fix up tests for recent changes

* Support 'Password:' natively for the doas plugin

* Make default prompts raw

* wording cleanups. ci_complete

* Remove unrelated changes

* Address spelling mistake

* Restore removed test, and udpate to use new functionality

* Add changelog fragment

* Don't hard fail in set_attributes_from_cli on missing CLI keys

* Remove unrelated change to loader

* Remove internal deprecated FieldAttributes now

* Emit deprecation warnings now
This commit is contained in:
Matt Martz 2019-02-11 11:27:44 -06:00 committed by GitHub
commit 445ff39f94
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73 changed files with 1849 additions and 721 deletions

View file

@ -13,9 +13,10 @@ from ansible.cli import CLI
from ansible.cli.arguments import optparse_helpers as opt_help
from ansible.errors import AnsibleError, AnsibleOptionsError
from ansible.executor.playbook_executor import PlaybookExecutor
from ansible.module_utils._text import to_bytes
from ansible.playbook.block import Block
from ansible.playbook.play_context import PlayContext
from ansible.utils.display import Display
from ansible.plugins.loader import add_all_plugin_dirs
display = Display()
@ -61,8 +62,6 @@ class PlaybookCLI(CLI):
display.verbosity = options.verbosity
self.validate_conflicts(options, runas_opts=True, vault_opts=True, fork_opts=True)
options = self.normalize_become_options(options)
return options, args
def run(self):
@ -82,6 +81,14 @@ class PlaybookCLI(CLI):
raise AnsibleError("the playbook: %s could not be found" % playbook)
if not (os.path.isfile(playbook) or stat.S_ISFIFO(os.stat(playbook).st_mode)):
raise AnsibleError("the playbook: %s does not appear to be a file" % playbook)
# load plugins from all playbooks in case they add callbacks/inventory/etc
add_all_plugin_dirs(
os.path.dirname(
os.path.abspath(
to_bytes(playbook, errors='surrogate_or_strict')
)
)
)
# don't deal with privilege escalation or passwords when we don't need to
if not (context.CLIARGS['listhosts'] or context.CLIARGS['listtasks'] or
@ -89,16 +96,9 @@ class PlaybookCLI(CLI):
(sshpass, becomepass) = self.ask_passwords()
passwords = {'conn_pass': sshpass, 'become_pass': becomepass}
# create base objects
loader, inventory, variable_manager = self._play_prereqs()
# (which is not returned in list_hosts()) is taken into account for
# warning if inventory is empty. But it can't be taken into account for
# checking if limit doesn't match any hosts. Instead we don't worry about
# limit if only implicit localhost was in inventory to start with.
#
# Fix this when we rewrite inventory by making localhost a real host (and thus show up in list_hosts())
hosts = self.get_host_list(inventory, context.CLIARGS['subset'])
# flush fact cache if requested
if context.CLIARGS['flush_cache']:
self._flush_cache(inventory, variable_manager)
@ -161,9 +161,8 @@ class PlaybookCLI(CLI):
return taskmsg
all_vars = variable_manager.get_vars(play=play)
play_context = PlayContext(play=play)
for block in play.compile():
block = block.filter_tagged_tasks(play_context, all_vars)
block = block.filter_tagged_tasks(all_vars)
if not block.has_tasks():
continue
taskmsg += _process_block(block)