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* [WIP] become plugins Move from hardcoded method to plugins for ease of use, expansion and overrides - load into connection as it is going to be the main consumer - play_context will also use to keep backwards compat API - ensure shell is used to construct commands when needed - migrate settings remove from base config in favor of plugin specific configs - cleanup ansible-doc - add become plugin docs - remove deprecated sudo/su code and keywords - adjust become options for cli - set plugin options from context - ensure config defs are avaialbe before instance - refactored getting the shell plugin, fixed tests - changed into regex as they were string matching, which does not work with random string generation - explicitly set flags for play context tests - moved plugin loading up front - now loads for basedir also - allow pyc/o for non m modules - fixes to tests and some plugins - migrate to play objects fro play_context - simiplify gathering - added utf8 headers - moved option setting - add fail msg to dzdo - use tuple for multiple options on fail/missing - fix relative plugin paths - shift from play context to play - all tasks already inherit this from play directly - remove obsolete 'set play' - correct environment handling - add wrap_exe option to pfexec - fix runas to noop - fixed setting play context - added password configs - removed required false - remove from doc building till they are ready future development: - deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems * cleanup remove callers to removed func removed --sudo cli doc refs remove runas become_exe ensure keyerorr on plugin also fix backwards compat, missing method is attributeerror, not ansible error get remote_user consistently ignore missing system_tmpdirs on plugin load correct config precedence add deprecation fix networking imports backwards compat for plugins using BECOME_METHODS * Port become_plugins to context.CLIARGS This is a work in progress: * Stop passing options around everywhere as we can use context.CLIARGS instead * Refactor make_become_commands as asked for by alikins * Typo in comment fix * Stop loading values from the cli in more than one place Both play and play_context were saving default values from the cli arguments directly. This changes things so that the default values are loaded into the play and then play_context takes them from there. * Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH As alikins said, all other plugin paths are named DEFAULT_plugintype_PLUGIN_PATH. If we're going to rename these, that should be done all at one time rather than piecemeal. * One to throw away This is a set of hacks to get setting FieldAttribute defaults to command line args to work. It's not fully done yet. After talking it over with sivel and jimi-c this should be done by fixing FieldAttributeBase and _get_parent_attribute() calls to do the right thing when there is a non-None default. What we want to be able to do ideally is something like this: class Base(FieldAttributeBase): _check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check']) class Play(Base): # lambda so that we have a chance to parse the command line args # before we get here. In the future we might be able to restructure # this so that the cli parsing code runs before these classes are # defined. class Task(Base): pass And still have a playbook like this function: --- - hosts: tasks: - command: whoami check_mode: True (The check_mode test that is added as a separate commit in this PR will let you test variations on this case). There's a few separate reasons that the code doesn't let us do this or a non-ugly workaround for this as written right now. The fix that jimi-c, sivel, and I talked about may let us do this or it may still require a workaround (but less ugly) (having one class that has the FieldAttributes with default values and one class that inherits from that but just overrides the FieldAttributes which now have defaults) * Revert "One to throw away" This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064. * Set FieldAttr defaults directly from CLIARGS * Remove dead code * Move timeout directly to PlayContext, it's never needed on Play * just for backwards compat, add a static version of BECOME_METHODS to constants * Make the become attr on the connection public, since it's used outside of the connection * Logic fix * Nuke connection testing if it supports specific become methods * Remove unused vars * Address rebase issues * Fix path encoding issue * Remove unused import * Various cleanups * Restore network_cli check in _low_level_execute_command * type improvements for cliargs_deferred_get and swap shallowcopy to default to False * minor cleanups * Allow the su plugin to work, since it doesn't define a prompt the same way * Fix up ksu become plugin * Only set prompt if build_become_command was called * Add helper to assist connection plugins in knowing they need to wait for a prompt * Fix tests and code expectations * Doc updates * Various additional minor cleanups * Make doas functional * Don't change connection signature, load become plugin from TaskExecutor * Remove unused imports * Add comment about setting the become plugin on the playcontext * Fix up tests for recent changes * Support 'Password:' natively for the doas plugin * Make default prompts raw * wording cleanups. ci_complete * Remove unrelated changes * Address spelling mistake * Restore removed test, and udpate to use new functionality * Add changelog fragment * Don't hard fail in set_attributes_from_cli on missing CLI keys * Remove unrelated change to loader * Remove internal deprecated FieldAttributes now * Emit deprecation warnings now
185 lines
8 KiB
Python
185 lines
8 KiB
Python
# (c) 2012, Michael DeHaan <michael.dehaan@gmail.com>
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# Copyright: (c) 2018, Ansible Project
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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import os
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import stat
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from ansible import context
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from ansible.cli import CLI
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from ansible.cli.arguments import optparse_helpers as opt_help
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from ansible.errors import AnsibleError, AnsibleOptionsError
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from ansible.executor.playbook_executor import PlaybookExecutor
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from ansible.module_utils._text import to_bytes
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from ansible.playbook.block import Block
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from ansible.utils.display import Display
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from ansible.plugins.loader import add_all_plugin_dirs
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display = Display()
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class PlaybookCLI(CLI):
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''' the tool to run *Ansible playbooks*, which are a configuration and multinode deployment system.
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See the project home page (https://docs.ansible.com) for more information. '''
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def init_parser(self):
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# create parser for CLI options
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super(PlaybookCLI, self).init_parser(
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usage="%prog [options] playbook.yml [playbook2 ...]",
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desc="Runs Ansible playbooks, executing the defined tasks on the targeted hosts.")
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opt_help.add_connect_options(self.parser)
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opt_help.add_meta_options(self.parser)
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opt_help.add_runas_options(self.parser)
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opt_help.add_subset_options(self.parser)
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opt_help.add_check_options(self.parser)
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opt_help.add_inventory_options(self.parser)
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opt_help.add_runtask_options(self.parser)
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opt_help.add_vault_options(self.parser)
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opt_help.add_fork_options(self.parser)
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opt_help.add_module_options(self.parser)
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# ansible playbook specific opts
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self.parser.add_option('--list-tasks', dest='listtasks', action='store_true',
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help="list all tasks that would be executed")
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self.parser.add_option('--list-tags', dest='listtags', action='store_true',
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help="list all available tags")
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self.parser.add_option('--step', dest='step', action='store_true',
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help="one-step-at-a-time: confirm each task before running")
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self.parser.add_option('--start-at-task', dest='start_at_task',
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help="start the playbook at the task matching this name")
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def post_process_args(self, options, args):
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options, args = super(PlaybookCLI, self).post_process_args(options, args)
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if len(args) == 0:
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raise AnsibleOptionsError("You must specify a playbook file to run")
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display.verbosity = options.verbosity
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self.validate_conflicts(options, runas_opts=True, vault_opts=True, fork_opts=True)
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return options, args
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def run(self):
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super(PlaybookCLI, self).run()
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# Note: slightly wrong, this is written so that implicit localhost
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# manages passwords
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sshpass = None
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becomepass = None
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passwords = {}
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# initial error check, to make sure all specified playbooks are accessible
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# before we start running anything through the playbook executor
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for playbook in context.CLIARGS['args']:
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if not os.path.exists(playbook):
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raise AnsibleError("the playbook: %s could not be found" % playbook)
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if not (os.path.isfile(playbook) or stat.S_ISFIFO(os.stat(playbook).st_mode)):
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raise AnsibleError("the playbook: %s does not appear to be a file" % playbook)
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# load plugins from all playbooks in case they add callbacks/inventory/etc
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add_all_plugin_dirs(
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os.path.dirname(
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os.path.abspath(
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to_bytes(playbook, errors='surrogate_or_strict')
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)
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)
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)
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# don't deal with privilege escalation or passwords when we don't need to
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if not (context.CLIARGS['listhosts'] or context.CLIARGS['listtasks'] or
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context.CLIARGS['listtags'] or context.CLIARGS['syntax']):
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(sshpass, becomepass) = self.ask_passwords()
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passwords = {'conn_pass': sshpass, 'become_pass': becomepass}
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# create base objects
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loader, inventory, variable_manager = self._play_prereqs()
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# flush fact cache if requested
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if context.CLIARGS['flush_cache']:
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self._flush_cache(inventory, variable_manager)
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# create the playbook executor, which manages running the plays via a task queue manager
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pbex = PlaybookExecutor(playbooks=context.CLIARGS['args'], inventory=inventory,
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variable_manager=variable_manager, loader=loader,
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passwords=passwords)
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results = pbex.run()
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if isinstance(results, list):
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for p in results:
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display.display('\nplaybook: %s' % p['playbook'])
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for idx, play in enumerate(p['plays']):
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if play._included_path is not None:
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loader.set_basedir(play._included_path)
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else:
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pb_dir = os.path.realpath(os.path.dirname(p['playbook']))
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loader.set_basedir(pb_dir)
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msg = "\n play #%d (%s): %s" % (idx + 1, ','.join(play.hosts), play.name)
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mytags = set(play.tags)
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msg += '\tTAGS: [%s]' % (','.join(mytags))
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if context.CLIARGS['listhosts']:
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playhosts = set(inventory.get_hosts(play.hosts))
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msg += "\n pattern: %s\n hosts (%d):" % (play.hosts, len(playhosts))
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for host in playhosts:
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msg += "\n %s" % host
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display.display(msg)
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all_tags = set()
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if context.CLIARGS['listtags'] or context.CLIARGS['listtasks']:
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taskmsg = ''
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if context.CLIARGS['listtasks']:
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taskmsg = ' tasks:\n'
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def _process_block(b):
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taskmsg = ''
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for task in b.block:
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if isinstance(task, Block):
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taskmsg += _process_block(task)
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else:
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if task.action == 'meta':
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continue
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all_tags.update(task.tags)
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if context.CLIARGS['listtasks']:
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cur_tags = list(mytags.union(set(task.tags)))
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cur_tags.sort()
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if task.name:
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taskmsg += " %s" % task.get_name()
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else:
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taskmsg += " %s" % task.action
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taskmsg += "\tTAGS: [%s]\n" % ', '.join(cur_tags)
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return taskmsg
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all_vars = variable_manager.get_vars(play=play)
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for block in play.compile():
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block = block.filter_tagged_tasks(all_vars)
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if not block.has_tasks():
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continue
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taskmsg += _process_block(block)
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if context.CLIARGS['listtags']:
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cur_tags = list(mytags.union(all_tags))
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cur_tags.sort()
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taskmsg += " TASK TAGS: [%s]\n" % ', '.join(cur_tags)
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display.display(taskmsg)
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return 0
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else:
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return results
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@staticmethod
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def _flush_cache(inventory, variable_manager):
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for host in inventory.list_hosts():
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hostname = host.get_name()
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variable_manager.clear_facts(hostname)
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