mirror of
https://github.com/ansible-collections/community.general.git
synced 2025-07-08 22:30:04 -07:00
moved from the field attribute declaration and created a placeholder which then is resolved in the field attribute class. this is to avoid unwanted persistent of the defaults across objects which introduces stealth bugs when multiple objects of the same kind are used in succession while not overriding the default values.
346 lines
12 KiB
Python
346 lines
12 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from ansible.compat.six import string_types
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from ansible.errors import AnsibleParserError
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from ansible.playbook.attribute import FieldAttribute
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from ansible.playbook.base import Base
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from ansible.playbook.become import Become
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from ansible.playbook.block import Block
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from ansible.playbook.helpers import load_list_of_blocks, load_list_of_roles
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from ansible.playbook.role import Role
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from ansible.playbook.taggable import Taggable
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from ansible.vars import preprocess_vars
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try:
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from __main__ import display
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except ImportError:
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from ansible.utils.display import Display
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display = Display()
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__all__ = ['Play']
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class Play(Base, Taggable, Become):
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"""
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A play is a language feature that represents a list of roles and/or
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task/handler blocks to execute on a given set of hosts.
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Usage:
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Play.load(datastructure) -> Play
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Play.something(...)
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"""
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# =================================================================================
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# Connection-Related Attributes
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# TODO: generalize connection
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_accelerate = FieldAttribute(isa='bool', default=False, always_post_validate=True)
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_accelerate_ipv6 = FieldAttribute(isa='bool', default=False, always_post_validate=True)
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_accelerate_port = FieldAttribute(isa='int', default=5099, always_post_validate=True)
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# Connection
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_gather_facts = FieldAttribute(isa='bool', default=None, always_post_validate=True)
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_hosts = FieldAttribute(isa='list', default='_ansible_container', required=True, listof=string_types, always_post_validate=True)
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_name = FieldAttribute(isa='string', default='', always_post_validate=True)
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# Variable Attributes
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_vars_files = FieldAttribute(isa='list', default='_ansible_container', priority=99)
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_vars_prompt = FieldAttribute(isa='list', default='_ansible_container', always_post_validate=True)
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_vault_password = FieldAttribute(isa='string', always_post_validate=True)
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# Role Attributes
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_roles = FieldAttribute(isa='list', default='_ansible_container', priority=90)
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# Block (Task) Lists Attributes
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_handlers = FieldAttribute(isa='list', default='_ansible_container')
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_pre_tasks = FieldAttribute(isa='list', default='_ansible_container')
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_post_tasks = FieldAttribute(isa='list', default='_ansible_container')
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_tasks = FieldAttribute(isa='list', default='_ansible_container')
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# Flag/Setting Attributes
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_any_errors_fatal = FieldAttribute(isa='bool', default=False, always_post_validate=True)
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_force_handlers = FieldAttribute(isa='bool', always_post_validate=True)
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_max_fail_percentage = FieldAttribute(isa='percent', always_post_validate=True)
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_serial = FieldAttribute(isa='string', always_post_validate=True)
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_strategy = FieldAttribute(isa='string', default='linear', always_post_validate=True)
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# =================================================================================
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def __init__(self):
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super(Play, self).__init__()
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self._included_path = None
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self.ROLE_CACHE = {}
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def __repr__(self):
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return self.get_name()
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def get_name(self):
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''' return the name of the Play '''
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return self._attributes.get('name')
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@staticmethod
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def load(data, variable_manager=None, loader=None):
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p = Play()
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return p.load_data(data, variable_manager=variable_manager, loader=loader)
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def preprocess_data(self, ds):
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'''
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Adjusts play datastructure to cleanup old/legacy items
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'''
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assert isinstance(ds, dict)
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# The use of 'user' in the Play datastructure was deprecated to
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# line up with the same change for Tasks, due to the fact that
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# 'user' conflicted with the user module.
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if 'user' in ds:
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# this should never happen, but error out with a helpful message
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# to the user if it does...
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if 'remote_user' in ds:
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raise AnsibleParserError("both 'user' and 'remote_user' are set for %s."
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" The use of 'user' is deprecated, and should be removed" % self.get_name(), obj=ds)
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ds['remote_user'] = ds['user']
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del ds['user']
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return super(Play, self).preprocess_data(ds)
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def _load_hosts(self, attr, ds):
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'''
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Loads the hosts from the given datastructure, which might be a list
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or a simple string. We also switch integers in this list back to strings,
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as the YAML parser will turn things that look like numbers into numbers.
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'''
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if isinstance(ds, (string_types, int)):
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ds = [ ds ]
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if not isinstance(ds, list):
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raise AnsibleParserError("'hosts' must be specified as a list or a single pattern", obj=ds)
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# YAML parsing of things that look like numbers may have
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# resulted in integers showing up in the list, so convert
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# them back to strings to prevent problems
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for idx,item in enumerate(ds):
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if isinstance(item, int):
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ds[idx] = "%s" % item
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return ds
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def _load_tasks(self, attr, ds):
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'''
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Loads a list of blocks from a list which may be mixed tasks/blocks.
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Bare tasks outside of a block are given an implicit block.
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'''
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try:
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return load_list_of_blocks(ds=ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def _load_pre_tasks(self, attr, ds):
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'''
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Loads a list of blocks from a list which may be mixed tasks/blocks.
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Bare tasks outside of a block are given an implicit block.
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'''
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try:
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return load_list_of_blocks(ds=ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def _load_post_tasks(self, attr, ds):
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'''
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Loads a list of blocks from a list which may be mixed tasks/blocks.
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Bare tasks outside of a block are given an implicit block.
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'''
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try:
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return load_list_of_blocks(ds=ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def _load_handlers(self, attr, ds):
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'''
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Loads a list of blocks from a list which may be mixed handlers/blocks.
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Bare handlers outside of a block are given an implicit block.
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'''
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try:
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return load_list_of_blocks(ds=ds, play=self, use_handlers=True, variable_manager=self._variable_manager, loader=self._loader)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def _load_roles(self, attr, ds):
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'''
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Loads and returns a list of RoleInclude objects from the datastructure
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list of role definitions and creates the Role from those objects
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'''
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if ds is None:
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ds = []
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try:
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role_includes = load_list_of_roles(ds, play=self, variable_manager=self._variable_manager, loader=self._loader)
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except AssertionError:
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raise AnsibleParserError("A malformed role declaration was encountered.", obj=self._ds)
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roles = []
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for ri in role_includes:
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roles.append(Role.load(ri, play=self))
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return roles
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def _load_vars_prompt(self, attr, ds):
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new_ds = preprocess_vars(ds)
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vars_prompts = []
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for prompt_data in new_ds:
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if 'name' not in prompt_data:
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display.deprecated("Using the 'short form' for vars_prompt has been deprecated")
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for vname, prompt in prompt_data.iteritems():
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vars_prompts.append(dict(
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name = vname,
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prompt = prompt,
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default = None,
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private = None,
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confirm = None,
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encrypt = None,
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salt_size = None,
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salt = None,
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))
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else:
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vars_prompts.append(prompt_data)
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return vars_prompts
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def _compile_roles(self):
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'''
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Handles the role compilation step, returning a flat list of tasks
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with the lowest level dependencies first. For example, if a role R
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has a dependency D1, which also has a dependency D2, the tasks from
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D2 are merged first, followed by D1, and lastly by the tasks from
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the parent role R last. This is done for all roles in the Play.
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'''
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block_list = []
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if len(self.roles) > 0:
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for r in self.roles:
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block_list.extend(r.compile(play=self))
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return block_list
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def compile_roles_handlers(self):
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'''
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Handles the role handler compilation step, returning a flat list of Handlers
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This is done for all roles in the Play.
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'''
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block_list = []
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if len(self.roles) > 0:
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for r in self.roles:
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block_list.extend(r.get_handler_blocks())
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return block_list
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def compile(self):
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'''
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Compiles and returns the task list for this play, compiled from the
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roles (which are themselves compiled recursively) and/or the list of
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tasks specified in the play.
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'''
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# create a block containing a single flush handlers meta
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# task, so we can be sure to run handlers at certain points
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# of the playbook execution
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flush_block = Block.load(
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data={'meta': 'flush_handlers'},
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play=self,
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variable_manager=self._variable_manager,
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loader=self._loader
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)
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block_list = []
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block_list.extend(self.pre_tasks)
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block_list.append(flush_block)
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block_list.extend(self._compile_roles())
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block_list.extend(self.tasks)
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block_list.append(flush_block)
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block_list.extend(self.post_tasks)
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block_list.append(flush_block)
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return block_list
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def get_vars(self):
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return self.vars.copy()
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def get_vars_files(self):
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return self.vars_files
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def get_handlers(self):
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return self.handlers[:]
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def get_roles(self):
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return self.roles[:]
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def get_tasks(self):
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tasklist = []
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for task in self.pre_tasks + self.tasks + self.post_tasks:
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if isinstance(task, Block):
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tasklist.append(task.block + task.rescue + task.always)
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else:
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tasklist.append(task)
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return tasklist
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def serialize(self):
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data = super(Play, self).serialize()
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roles = []
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for role in self.get_roles():
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roles.append(role.serialize())
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data['roles'] = roles
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data['included_path'] = self._included_path
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return data
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def deserialize(self, data):
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super(Play, self).deserialize(data)
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self._included_path = data.get('included_path', None)
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if 'roles' in data:
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role_data = data.get('roles', [])
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roles = []
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for role in role_data:
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r = Role()
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r.deserialize(role)
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roles.append(r)
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setattr(self, 'roles', roles)
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del data['roles']
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def copy(self):
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new_me = super(Play, self).copy()
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new_me.ROLE_CACHE = self.ROLE_CACHE.copy()
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new_me._included_path = self._included_path
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return new_me
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