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https://github.com/ansible-collections/community.general.git
synced 2025-04-30 06:11:26 -07:00
There doesn't appear to be anything that actually uses tmp_path in the connection plugins so we don't need to pass that in to exec_command. That change also means that we don't need to pass tmp_path around in many places in the action plugins any more. there may be more cleanup that can be done there as well (the action plugin's public run() method takes tmp as a keyword arg but that may not be necessary). As a sideeffect of this patch, some potential problems with chmod and the patch, assemble, copy, and template modules has been fixed (those modules called _remote_chmod() with the wrong order for their parameters. Removing the tmp parameter fixed them.)
187 lines
6.7 KiB
Python
187 lines
6.7 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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# (c) 2015 Toshio Kuratomi <tkuratomi@ansible.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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import fcntl
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import gettext
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import select
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import os
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from abc import ABCMeta, abstractmethod, abstractproperty
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from functools import wraps
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from six import with_metaclass
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from ansible import constants as C
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from ansible.errors import AnsibleError
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from ansible.plugins import shell_loader
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try:
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from __main__ import display
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except ImportError:
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from ansible.utils.display import Display
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display = Display()
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__all__ = ['ConnectionBase', 'ensure_connect']
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def ensure_connect(func):
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@wraps(func)
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def wrapped(self, *args, **kwargs):
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self._connect()
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return func(self, *args, **kwargs)
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return wrapped
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class ConnectionBase(with_metaclass(ABCMeta, object)):
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'''
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A base class for connections to contain common code.
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'''
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has_pipelining = False
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become_methods = C.BECOME_METHODS
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# When running over this connection type, prefer modules written in a certain language
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# as discovered by the specified file extension. An empty string as the
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# language means any language.
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module_implementation_preferences = ('',)
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def __init__(self, play_context, new_stdin, *args, **kwargs):
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# All these hasattrs allow subclasses to override these parameters
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if not hasattr(self, '_play_context'):
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self._play_context = play_context
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if not hasattr(self, '_new_stdin'):
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self._new_stdin = new_stdin
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if not hasattr(self, '_display'):
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self._display = display
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if not hasattr(self, '_connected'):
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self._connected = False
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self.success_key = None
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self.prompt = None
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# load the shell plugin for this action/connection
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if play_context.shell:
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shell_type = play_context.shell
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elif hasattr(self, '_shell_type'):
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shell_type = getattr(self, '_shell_type')
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else:
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shell_type = os.path.basename(C.DEFAULT_EXECUTABLE)
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self._shell = shell_loader.get(shell_type)
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if not self._shell:
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raise AnsibleError("Invalid shell type specified (%s), or the plugin for that shell type is missing." % shell_type)
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def _become_method_supported(self):
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''' Checks if the current class supports this privilege escalation method '''
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if self._play_context.become_method in self.become_methods:
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return True
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raise AnsibleError("Internal Error: this connection module does not support running commands via %s" % become_method)
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def set_host_overrides(self, host):
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'''
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An optional method, which can be used to set connection plugin parameters
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from variables set on the host (or groups to which the host belongs)
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Any connection plugin using this should first initialize its attributes in
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an overridden `def __init__(self):`, and then use `host.get_vars()` to find
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variables which may be used to set those attributes in this method.
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'''
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pass
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@abstractproperty
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def transport(self):
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"""String used to identify this Connection class from other classes"""
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pass
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@abstractmethod
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def _connect(self):
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"""Connect to the host we've been initialized with"""
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# Check if PE is supported
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if self._play_context.become:
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self.__become_method_supported()
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@ensure_connect
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@abstractmethod
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def exec_command(self, cmd, in_data=None, sudoable=True):
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"""Run a command on the remote host.
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:arg cmd: byte string containing the command
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:kwarg in_data: If set, this data is passed to the command's stdin.
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This is used to implement pipelining. Currently not all
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connection plugins implement pipelining.
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:kwarg sudoable: Tell the connection plugin if we're executing
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a command via a privilege escalation mechanism. This may affect
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how the connection plugin returns data. Note that not all
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connections can handle privilege escalation.
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:returns: a tuple of (return code, stdout, stderr) The return code is
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an int while stdout and stderr are both byte strings.
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"""
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pass
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@ensure_connect
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@abstractmethod
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def put_file(self, in_path, out_path):
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"""Transfer a file from local to remote"""
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pass
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@ensure_connect
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@abstractmethod
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def fetch_file(self, in_path, out_path):
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"""Fetch a file from remote to local"""
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pass
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@abstractmethod
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def close(self):
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"""Terminate the connection"""
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pass
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def check_become_success(self, output):
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return self._play_context.success_key == output.rstrip()
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def check_password_prompt(self, output):
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if self._play_context.prompt is None:
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return False
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elif isinstance(self._play_context.prompt, basestring):
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return output.startswith(self._play_context.prompt)
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else:
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return self._play_context.prompt(output)
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def check_incorrect_password(self, output):
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incorrect_password = gettext.dgettext(self._play_context.become_method, C.BECOME_ERROR_STRINGS[self._play_context.become_method])
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return incorrect_password and incorrect_password in output
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def check_missing_password(self, output):
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missing_password = gettext.dgettext(self._play_context.become_method, C.BECOME_MISSING_STRINGS[self._play_context.become_method])
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return missing_password and missing_password in output
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def connection_lock(self):
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f = self._play_context.connection_lockfd
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self._display.vvvv('CONNECTION: pid %d waiting for lock on %d' % (os.getpid(), f))
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fcntl.lockf(f, fcntl.LOCK_EX)
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self._display.vvvv('CONNECTION: pid %d acquired lock on %d' % (os.getpid(), f))
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def connection_unlock(self):
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f = self._play_context.connection_lockfd
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fcntl.lockf(f, fcntl.LOCK_UN)
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self._display.vvvv('CONNECTION: pid %d released lock on %d' % (os.getpid(), f))
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