community.general/lib/ansible/modules/cloud/openstack/os_server_action.py
Monty Taylor 0f893027c4 Add a module_utils OpenStack Cloud constructor (#20974)
Start using this to construct shade OpenStack Cloud objects in a
consistent manner. This will let us centralize things like dealing with
password arguments and whatnot. It also allows us to introduce the
ability to pass a fully formed config dict directly to the module.

Migrate all OpenStack modules to use openstack_cloud_from_module.

Have it return the shade library since it's responsible for
importing shade and shade is needed for the exceptions.

Only pull specific OpenStack arguments for the constructor

Rather than passing **module.params to the shade constructor, pull out
only the values that make sense. This should prevent the issues with
module parameters stepping on shade parameters.

Replace module.params.pop with module.params.get

We don't need to pop these anymore since the shade constructor is now
using opt-in values.

Using real urls is ungood. Use example.com domains. Also, get rid of the
antiquated port numbers.
2018-02-15 15:20:49 +01:00

234 lines
7.7 KiB
Python

#!/usr/bin/python
# coding: utf-8 -*-
# Copyright (c) 2015, Jesse Keating <jlk@derpops.bike>
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
from __future__ import absolute_import, division, print_function
__metaclass__ = type
ANSIBLE_METADATA = {'metadata_version': '1.1',
'status': ['preview'],
'supported_by': 'community'}
DOCUMENTATION = '''
---
module: os_server_action
short_description: Perform actions on Compute Instances from OpenStack
extends_documentation_fragment: openstack
version_added: "2.0"
author: "Jesse Keating (@j2sol)"
description:
- Perform server actions on an existing compute instance from OpenStack.
This module does not return any data other than changed true/false.
When I(action) is 'rebuild', then I(image) parameter is required.
options:
server:
description:
- Name or ID of the instance
required: true
wait:
description:
- If the module should wait for the instance action to be performed.
required: false
default: 'yes'
timeout:
description:
- The amount of time the module should wait for the instance to perform
the requested action.
required: false
default: 180
action:
description:
- Perform the given action. The lock and unlock actions always return
changed as the servers API does not provide lock status.
choices: [stop, start, pause, unpause, lock, unlock, suspend, resume,
rebuild]
default: present
image:
description:
- Image the server should be rebuilt with
default: null
version_added: "2.3"
availability_zone:
description:
- Ignored. Present for backwards compatibility
required: false
requirements:
- "python >= 2.6"
- "shade"
'''
EXAMPLES = '''
# Pauses a compute instance
- os_server_action:
action: pause
auth:
auth_url: https://identity.example.com
username: admin
password: admin
project_name: admin
server: vm1
timeout: 200
'''
from ansible.module_utils.basic import AnsibleModule
from ansible.module_utils.openstack import openstack_full_argument_spec, openstack_module_kwargs, openstack_cloud_from_module
_action_map = {'stop': 'SHUTOFF',
'start': 'ACTIVE',
'pause': 'PAUSED',
'unpause': 'ACTIVE',
'lock': 'ACTIVE', # API doesn't show lock/unlock status
'unlock': 'ACTIVE',
'suspend': 'SUSPENDED',
'resume': 'ACTIVE',
'rebuild': 'ACTIVE'}
_admin_actions = ['pause', 'unpause', 'suspend', 'resume', 'lock', 'unlock']
def _wait(timeout, cloud, server, action, module, shade):
"""Wait for the server to reach the desired state for the given action."""
for count in shade._utils._iterate_timeout(
timeout,
"Timeout waiting for server to complete %s" % action):
try:
server = cloud.get_server(server.id)
except Exception:
continue
if server.status == _action_map[action]:
return
if server.status == 'ERROR':
module.fail_json(msg="Server reached ERROR state while attempting to %s" % action)
def _system_state_change(action, status):
"""Check if system state would change."""
if status == _action_map[action]:
return False
return True
def main():
argument_spec = openstack_full_argument_spec(
server=dict(required=True),
action=dict(required=True, choices=['stop', 'start', 'pause', 'unpause',
'lock', 'unlock', 'suspend', 'resume',
'rebuild']),
image=dict(required=False),
)
module_kwargs = openstack_module_kwargs()
module = AnsibleModule(argument_spec, supports_check_mode=True,
required_if=[('action', 'rebuild', ['image'])],
**module_kwargs)
if module._name == 'os_server_actions':
module.deprecate("The 'os_server_actions' module is being renamed 'os_server_action'", version=2.8)
action = module.params['action']
wait = module.params['wait']
timeout = module.params['timeout']
image = module.params['image']
if action in _admin_actions:
shade, cloud = openstack_cloud_from_module(module)
else:
shade, cloud = openstack_cloud_from_module(module)
try:
server = cloud.get_server(module.params['server'])
if not server:
module.fail_json(msg='Could not find server %s' % server)
status = server.status
if module.check_mode:
module.exit_json(changed=_system_state_change(action, status))
if action == 'stop':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.stop(server=server.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
if action == 'start':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.start(server=server.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
if action == 'pause':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.pause(server=server.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
elif action == 'unpause':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.unpause(server=server.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
elif action == 'lock':
# lock doesn't set a state, just do it
cloud.nova_client.servers.lock(server=server.id)
module.exit_json(changed=True)
elif action == 'unlock':
# unlock doesn't set a state, just do it
cloud.nova_client.servers.unlock(server=server.id)
module.exit_json(changed=True)
elif action == 'suspend':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.suspend(server=server.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
elif action == 'resume':
if not _system_state_change(action, status):
module.exit_json(changed=False)
cloud.nova_client.servers.resume(server=server.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
elif action == 'rebuild':
image = cloud.get_image(image)
if image is None:
module.fail_json(msg="Image does not exist")
# rebuild doesn't set a state, just do it
cloud.nova_client.servers.rebuild(server=server.id, image=image.id)
if wait:
_wait(timeout, cloud, server, action, module, shade)
module.exit_json(changed=True)
except shade.OpenStackCloudException as e:
module.fail_json(msg=str(e), extra_data=e.extra_data)
if __name__ == '__main__':
main()