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* [WIP] become plugins Move from hardcoded method to plugins for ease of use, expansion and overrides - load into connection as it is going to be the main consumer - play_context will also use to keep backwards compat API - ensure shell is used to construct commands when needed - migrate settings remove from base config in favor of plugin specific configs - cleanup ansible-doc - add become plugin docs - remove deprecated sudo/su code and keywords - adjust become options for cli - set plugin options from context - ensure config defs are avaialbe before instance - refactored getting the shell plugin, fixed tests - changed into regex as they were string matching, which does not work with random string generation - explicitly set flags for play context tests - moved plugin loading up front - now loads for basedir also - allow pyc/o for non m modules - fixes to tests and some plugins - migrate to play objects fro play_context - simiplify gathering - added utf8 headers - moved option setting - add fail msg to dzdo - use tuple for multiple options on fail/missing - fix relative plugin paths - shift from play context to play - all tasks already inherit this from play directly - remove obsolete 'set play' - correct environment handling - add wrap_exe option to pfexec - fix runas to noop - fixed setting play context - added password configs - removed required false - remove from doc building till they are ready future development: - deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems * cleanup remove callers to removed func removed --sudo cli doc refs remove runas become_exe ensure keyerorr on plugin also fix backwards compat, missing method is attributeerror, not ansible error get remote_user consistently ignore missing system_tmpdirs on plugin load correct config precedence add deprecation fix networking imports backwards compat for plugins using BECOME_METHODS * Port become_plugins to context.CLIARGS This is a work in progress: * Stop passing options around everywhere as we can use context.CLIARGS instead * Refactor make_become_commands as asked for by alikins * Typo in comment fix * Stop loading values from the cli in more than one place Both play and play_context were saving default values from the cli arguments directly. This changes things so that the default values are loaded into the play and then play_context takes them from there. * Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH As alikins said, all other plugin paths are named DEFAULT_plugintype_PLUGIN_PATH. If we're going to rename these, that should be done all at one time rather than piecemeal. * One to throw away This is a set of hacks to get setting FieldAttribute defaults to command line args to work. It's not fully done yet. After talking it over with sivel and jimi-c this should be done by fixing FieldAttributeBase and _get_parent_attribute() calls to do the right thing when there is a non-None default. What we want to be able to do ideally is something like this: class Base(FieldAttributeBase): _check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check']) class Play(Base): # lambda so that we have a chance to parse the command line args # before we get here. In the future we might be able to restructure # this so that the cli parsing code runs before these classes are # defined. class Task(Base): pass And still have a playbook like this function: --- - hosts: tasks: - command: whoami check_mode: True (The check_mode test that is added as a separate commit in this PR will let you test variations on this case). There's a few separate reasons that the code doesn't let us do this or a non-ugly workaround for this as written right now. The fix that jimi-c, sivel, and I talked about may let us do this or it may still require a workaround (but less ugly) (having one class that has the FieldAttributes with default values and one class that inherits from that but just overrides the FieldAttributes which now have defaults) * Revert "One to throw away" This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064. * Set FieldAttr defaults directly from CLIARGS * Remove dead code * Move timeout directly to PlayContext, it's never needed on Play * just for backwards compat, add a static version of BECOME_METHODS to constants * Make the become attr on the connection public, since it's used outside of the connection * Logic fix * Nuke connection testing if it supports specific become methods * Remove unused vars * Address rebase issues * Fix path encoding issue * Remove unused import * Various cleanups * Restore network_cli check in _low_level_execute_command * type improvements for cliargs_deferred_get and swap shallowcopy to default to False * minor cleanups * Allow the su plugin to work, since it doesn't define a prompt the same way * Fix up ksu become plugin * Only set prompt if build_become_command was called * Add helper to assist connection plugins in knowing they need to wait for a prompt * Fix tests and code expectations * Doc updates * Various additional minor cleanups * Make doas functional * Don't change connection signature, load become plugin from TaskExecutor * Remove unused imports * Add comment about setting the become plugin on the playcontext * Fix up tests for recent changes * Support 'Password:' natively for the doas plugin * Make default prompts raw * wording cleanups. ci_complete * Remove unrelated changes * Address spelling mistake * Restore removed test, and udpate to use new functionality * Add changelog fragment * Don't hard fail in set_attributes_from_cli on missing CLI keys * Remove unrelated change to loader * Remove internal deprecated FieldAttributes now * Emit deprecation warnings now
108 lines
4.4 KiB
Python
108 lines
4.4 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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import os
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from ansible import constants as C
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from ansible.errors import AnsibleParserError
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from ansible.module_utils._text import to_bytes, to_text, to_native
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from ansible.playbook.play import Play
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from ansible.playbook.playbook_include import PlaybookInclude
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from ansible.utils.display import Display
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display = Display()
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__all__ = ['Playbook']
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class Playbook:
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def __init__(self, loader):
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# Entries in the datastructure of a playbook may
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# be either a play or an include statement
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self._entries = []
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self._basedir = to_text(os.getcwd(), errors='surrogate_or_strict')
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self._loader = loader
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self._file_name = None
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@staticmethod
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def load(file_name, variable_manager=None, loader=None):
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pb = Playbook(loader=loader)
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pb._load_playbook_data(file_name=file_name, variable_manager=variable_manager)
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return pb
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def _load_playbook_data(self, file_name, variable_manager, vars=None):
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if os.path.isabs(file_name):
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self._basedir = os.path.dirname(file_name)
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else:
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self._basedir = os.path.normpath(os.path.join(self._basedir, os.path.dirname(file_name)))
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# set the loaders basedir
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cur_basedir = self._loader.get_basedir()
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self._loader.set_basedir(self._basedir)
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self._file_name = file_name
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try:
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ds = self._loader.load_from_file(os.path.basename(file_name))
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except UnicodeDecodeError as e:
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raise AnsibleParserError("Could not read playbook (%s) due to encoding issues: %s" % (file_name, to_native(e)))
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# check for errors and restore the basedir in case this error is caught and handled
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if not ds:
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self._loader.set_basedir(cur_basedir)
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raise AnsibleParserError("Empty playbook, nothing to do", obj=ds)
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elif not isinstance(ds, list):
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self._loader.set_basedir(cur_basedir)
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raise AnsibleParserError("A playbook must be a list of plays, got a %s instead" % type(ds), obj=ds)
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# Parse the playbook entries. For plays, we simply parse them
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# using the Play() object, and includes are parsed using the
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# PlaybookInclude() object
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for entry in ds:
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if not isinstance(entry, dict):
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# restore the basedir in case this error is caught and handled
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self._loader.set_basedir(cur_basedir)
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raise AnsibleParserError("playbook entries must be either a valid play or an include statement", obj=entry)
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if any(action in entry for action in ('import_playbook', 'include')):
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if 'include' in entry:
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display.deprecated("'include' for playbook includes. You should use 'import_playbook' instead", version="2.12")
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pb = PlaybookInclude.load(entry, basedir=self._basedir, variable_manager=variable_manager, loader=self._loader)
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if pb is not None:
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self._entries.extend(pb._entries)
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else:
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which = entry.get('import_playbook', entry.get('include', entry))
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display.display("skipping playbook '%s' due to conditional test failure" % which, color=C.COLOR_SKIP)
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else:
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entry_obj = Play.load(entry, variable_manager=variable_manager, loader=self._loader, vars=vars)
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self._entries.append(entry_obj)
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# we're done, so restore the old basedir in the loader
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self._loader.set_basedir(cur_basedir)
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def get_loader(self):
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return self._loader
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def get_plays(self):
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return self._entries[:]
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