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* Fixed a bug in PlayIterator when ITERATING_ALWAYS, where the block was advanced but the incorrect data structure elements were cleared * Cleaned up the logic of is_failed() in PlayIterator * Fixed a bug in the free strategy which had not been updated to use the base strategy _execute_meta() method * Stopped strategies from using is_failed() to determine if tasks should still be fetched for a host Fixes #14040 |
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.. | ||
cli | ||
compat | ||
config | ||
errors | ||
executor | ||
galaxy | ||
inventory | ||
module_utils | ||
modules | ||
new_inventory | ||
parsing | ||
playbook | ||
plugins | ||
template | ||
utils | ||
vars | ||
__init__.py | ||
constants.py | ||
test-requirements.txt |