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* [WIP] become plugins Move from hardcoded method to plugins for ease of use, expansion and overrides - load into connection as it is going to be the main consumer - play_context will also use to keep backwards compat API - ensure shell is used to construct commands when needed - migrate settings remove from base config in favor of plugin specific configs - cleanup ansible-doc - add become plugin docs - remove deprecated sudo/su code and keywords - adjust become options for cli - set plugin options from context - ensure config defs are avaialbe before instance - refactored getting the shell plugin, fixed tests - changed into regex as they were string matching, which does not work with random string generation - explicitly set flags for play context tests - moved plugin loading up front - now loads for basedir also - allow pyc/o for non m modules - fixes to tests and some plugins - migrate to play objects fro play_context - simiplify gathering - added utf8 headers - moved option setting - add fail msg to dzdo - use tuple for multiple options on fail/missing - fix relative plugin paths - shift from play context to play - all tasks already inherit this from play directly - remove obsolete 'set play' - correct environment handling - add wrap_exe option to pfexec - fix runas to noop - fixed setting play context - added password configs - removed required false - remove from doc building till they are ready future development: - deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems * cleanup remove callers to removed func removed --sudo cli doc refs remove runas become_exe ensure keyerorr on plugin also fix backwards compat, missing method is attributeerror, not ansible error get remote_user consistently ignore missing system_tmpdirs on plugin load correct config precedence add deprecation fix networking imports backwards compat for plugins using BECOME_METHODS * Port become_plugins to context.CLIARGS This is a work in progress: * Stop passing options around everywhere as we can use context.CLIARGS instead * Refactor make_become_commands as asked for by alikins * Typo in comment fix * Stop loading values from the cli in more than one place Both play and play_context were saving default values from the cli arguments directly. This changes things so that the default values are loaded into the play and then play_context takes them from there. * Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH As alikins said, all other plugin paths are named DEFAULT_plugintype_PLUGIN_PATH. If we're going to rename these, that should be done all at one time rather than piecemeal. * One to throw away This is a set of hacks to get setting FieldAttribute defaults to command line args to work. It's not fully done yet. After talking it over with sivel and jimi-c this should be done by fixing FieldAttributeBase and _get_parent_attribute() calls to do the right thing when there is a non-None default. What we want to be able to do ideally is something like this: class Base(FieldAttributeBase): _check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check']) class Play(Base): # lambda so that we have a chance to parse the command line args # before we get here. In the future we might be able to restructure # this so that the cli parsing code runs before these classes are # defined. class Task(Base): pass And still have a playbook like this function: --- - hosts: tasks: - command: whoami check_mode: True (The check_mode test that is added as a separate commit in this PR will let you test variations on this case). There's a few separate reasons that the code doesn't let us do this or a non-ugly workaround for this as written right now. The fix that jimi-c, sivel, and I talked about may let us do this or it may still require a workaround (but less ugly) (having one class that has the FieldAttributes with default values and one class that inherits from that but just overrides the FieldAttributes which now have defaults) * Revert "One to throw away" This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064. * Set FieldAttr defaults directly from CLIARGS * Remove dead code * Move timeout directly to PlayContext, it's never needed on Play * just for backwards compat, add a static version of BECOME_METHODS to constants * Make the become attr on the connection public, since it's used outside of the connection * Logic fix * Nuke connection testing if it supports specific become methods * Remove unused vars * Address rebase issues * Fix path encoding issue * Remove unused import * Various cleanups * Restore network_cli check in _low_level_execute_command * type improvements for cliargs_deferred_get and swap shallowcopy to default to False * minor cleanups * Allow the su plugin to work, since it doesn't define a prompt the same way * Fix up ksu become plugin * Only set prompt if build_become_command was called * Add helper to assist connection plugins in knowing they need to wait for a prompt * Fix tests and code expectations * Doc updates * Various additional minor cleanups * Make doas functional * Don't change connection signature, load become plugin from TaskExecutor * Remove unused imports * Add comment about setting the become plugin on the playcontext * Fix up tests for recent changes * Support 'Password:' natively for the doas plugin * Make default prompts raw * wording cleanups. ci_complete * Remove unrelated changes * Address spelling mistake * Restore removed test, and udpate to use new functionality * Add changelog fragment * Don't hard fail in set_attributes_from_cli on missing CLI keys * Remove unrelated change to loader * Remove internal deprecated FieldAttributes now * Emit deprecation warnings now
151 lines
6.3 KiB
Python
151 lines
6.3 KiB
Python
# (c) 2012, Michael DeHaan <michael.dehaan@gmail.com>
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# (c) 2015, 2017 Toshio Kuratomi <tkuratomi@ansible.com>
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = '''
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connection: local
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short_description: execute on controller
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description:
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- This connection plugin allows ansible to execute tasks on the Ansible 'controller' instead of on a remote host.
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author: ansible (@core)
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version_added: historical
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notes:
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- The remote user is ignored, the user with which the ansible CLI was executed is used instead.
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'''
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import os
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import shutil
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import subprocess
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import fcntl
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import getpass
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import ansible.constants as C
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from ansible.compat import selectors
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from ansible.errors import AnsibleError, AnsibleFileNotFound
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from ansible.module_utils.six import text_type, binary_type
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from ansible.module_utils._text import to_bytes, to_native, to_text
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from ansible.plugins.connection import ConnectionBase
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from ansible.utils.display import Display
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display = Display()
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class Connection(ConnectionBase):
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''' Local based connections '''
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transport = 'local'
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has_pipelining = True
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def _connect(self):
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''' connect to the local host; nothing to do here '''
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# Because we haven't made any remote connection we're running as
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# the local user, rather than as whatever is configured in
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# remote_user.
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self._play_context.remote_user = getpass.getuser()
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if not self._connected:
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display.vvv(u"ESTABLISH LOCAL CONNECTION FOR USER: {0}".format(self._play_context.remote_user), host=self._play_context.remote_addr)
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self._connected = True
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return self
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def exec_command(self, cmd, in_data=None, sudoable=True):
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''' run a command on the local host '''
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super(Connection, self).exec_command(cmd, in_data=in_data, sudoable=sudoable)
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display.debug("in local.exec_command()")
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executable = C.DEFAULT_EXECUTABLE.split()[0] if C.DEFAULT_EXECUTABLE else None
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if not os.path.exists(to_bytes(executable, errors='surrogate_or_strict')):
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raise AnsibleError("failed to find the executable specified %s."
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" Please verify if the executable exists and re-try." % executable)
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display.vvv(u"EXEC {0}".format(to_text(cmd)), host=self._play_context.remote_addr)
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display.debug("opening command with Popen()")
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if isinstance(cmd, (text_type, binary_type)):
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cmd = to_bytes(cmd)
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else:
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cmd = map(to_bytes, cmd)
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p = subprocess.Popen(
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cmd,
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shell=isinstance(cmd, (text_type, binary_type)),
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executable=executable, # cwd=...
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stdin=subprocess.PIPE,
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stdout=subprocess.PIPE,
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stderr=subprocess.PIPE,
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)
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display.debug("done running command with Popen()")
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if self.become and self.become.expect_prompt() and sudoable:
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fcntl.fcntl(p.stdout, fcntl.F_SETFL, fcntl.fcntl(p.stdout, fcntl.F_GETFL) | os.O_NONBLOCK)
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fcntl.fcntl(p.stderr, fcntl.F_SETFL, fcntl.fcntl(p.stderr, fcntl.F_GETFL) | os.O_NONBLOCK)
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selector = selectors.DefaultSelector()
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selector.register(p.stdout, selectors.EVENT_READ)
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selector.register(p.stderr, selectors.EVENT_READ)
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become_output = b''
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try:
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while not self.check_become_success(become_output) and not self.check_password_prompt(become_output):
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events = selector.select(self._play_context.timeout)
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if not events:
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stdout, stderr = p.communicate()
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raise AnsibleError('timeout waiting for privilege escalation password prompt:\n' + to_native(become_output))
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for key, event in events:
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if key.fileobj == p.stdout:
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chunk = p.stdout.read()
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elif key.fileobj == p.stderr:
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chunk = p.stderr.read()
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if not chunk:
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stdout, stderr = p.communicate()
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raise AnsibleError('privilege output closed while waiting for password prompt:\n' + to_native(become_output))
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become_output += chunk
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finally:
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selector.close()
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if not self.check_become_success(become_output):
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p.stdin.write(to_bytes(self._play_context.become_pass, errors='surrogate_or_strict') + b'\n')
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fcntl.fcntl(p.stdout, fcntl.F_SETFL, fcntl.fcntl(p.stdout, fcntl.F_GETFL) & ~os.O_NONBLOCK)
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fcntl.fcntl(p.stderr, fcntl.F_SETFL, fcntl.fcntl(p.stderr, fcntl.F_GETFL) & ~os.O_NONBLOCK)
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display.debug("getting output with communicate()")
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stdout, stderr = p.communicate(in_data)
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display.debug("done communicating")
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display.debug("done with local.exec_command()")
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return (p.returncode, stdout, stderr)
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def put_file(self, in_path, out_path):
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''' transfer a file from local to local '''
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super(Connection, self).put_file(in_path, out_path)
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display.vvv(u"PUT {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr)
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if not os.path.exists(to_bytes(in_path, errors='surrogate_or_strict')):
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raise AnsibleFileNotFound("file or module does not exist: {0}".format(to_native(in_path)))
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try:
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shutil.copyfile(to_bytes(in_path, errors='surrogate_or_strict'), to_bytes(out_path, errors='surrogate_or_strict'))
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except shutil.Error:
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raise AnsibleError("failed to copy: {0} and {1} are the same".format(to_native(in_path), to_native(out_path)))
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except IOError as e:
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raise AnsibleError("failed to transfer file to {0}: {1}".format(to_native(out_path), to_native(e)))
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def fetch_file(self, in_path, out_path):
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''' fetch a file from local to local -- for compatibility '''
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super(Connection, self).fetch_file(in_path, out_path)
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display.vvv(u"FETCH {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr)
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self.put_file(in_path, out_path)
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def close(self):
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''' terminate the connection; nothing to do here '''
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self._connected = False
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