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When loading an include statically, we previously were simply doing a copy() of the TaskInclude object, which recurses up the parents creating a new lineage of objects. This caused problems when used inside load_list_of_blocks as the new parent Block of the new TaskInclude was not actually in the list of blocks being operated on. In most circumstances, this did not cause a problem as the new parent block was a proper copy, however when used in combination with PlaybookInclude (which copies conditionals to the list of blocks loaded) this untracked parent was not being properly updated, leading to tasks being run improperly. Fixes #18206
379 lines
14 KiB
Python
379 lines
14 KiB
Python
# (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from ansible.errors import AnsibleParserError
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from ansible.playbook.attribute import Attribute, FieldAttribute
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from ansible.playbook.base import Base
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from ansible.playbook.become import Become
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from ansible.playbook.conditional import Conditional
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from ansible.playbook.helpers import load_list_of_tasks
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from ansible.playbook.role import Role
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from ansible.playbook.taggable import Taggable
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class Block(Base, Become, Conditional, Taggable):
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_block = FieldAttribute(isa='list', default=[], inherit=False)
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_rescue = FieldAttribute(isa='list', default=[], inherit=False)
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_always = FieldAttribute(isa='list', default=[], inherit=False)
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_delegate_to = FieldAttribute(isa='list')
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_delegate_facts = FieldAttribute(isa='bool', default=False)
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_any_errors_fatal = FieldAttribute(isa='bool')
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# for future consideration? this would be functionally
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# similar to the 'else' clause for exceptions
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#_otherwise = FieldAttribute(isa='list')
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def __init__(self, play=None, parent_block=None, role=None, task_include=None, use_handlers=False, implicit=False):
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self._play = play
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self._role = role
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self._parent = None
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self._dep_chain = None
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self._use_handlers = use_handlers
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self._implicit = implicit
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if task_include:
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self._parent = task_include
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elif parent_block:
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self._parent = parent_block
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super(Block, self).__init__()
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def __repr__(self):
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return "BLOCK(uuid=%s)(id=%s)(parent=%s)" % (self._uuid, id(self), self._parent)
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def get_vars(self):
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'''
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Blocks do not store variables directly, however they may be a member
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of a role or task include which does, so return those if present.
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'''
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all_vars = self.vars.copy()
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if self._parent:
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all_vars.update(self._parent.get_vars())
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return all_vars
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@staticmethod
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def load(data, play=None, parent_block=None, role=None, task_include=None, use_handlers=False, variable_manager=None, loader=None):
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implicit = not Block.is_block(data)
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b = Block(play=play, parent_block=parent_block, role=role, task_include=task_include, use_handlers=use_handlers, implicit=implicit)
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return b.load_data(data, variable_manager=variable_manager, loader=loader)
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@staticmethod
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def is_block(ds):
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is_block = False
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if isinstance(ds, dict):
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for attr in ('block', 'rescue', 'always'):
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if attr in ds:
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is_block = True
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break
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return is_block
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def preprocess_data(self, ds):
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'''
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If a simple task is given, an implicit block for that single task
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is created, which goes in the main portion of the block
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'''
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if not Block.is_block(ds):
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if isinstance(ds, list):
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return super(Block, self).preprocess_data(dict(block=ds))
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else:
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return super(Block, self).preprocess_data(dict(block=[ds]))
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return super(Block, self).preprocess_data(ds)
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def _load_block(self, attr, ds):
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try:
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return load_list_of_tasks(
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ds,
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play=self._play,
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block=self,
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role=self._role,
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task_include=None,
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variable_manager=self._variable_manager,
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loader=self._loader,
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use_handlers=self._use_handlers,
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)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def _load_rescue(self, attr, ds):
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try:
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return load_list_of_tasks(
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ds,
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play=self._play,
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block=self,
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role=self._role,
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task_include=None,
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variable_manager=self._variable_manager,
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loader=self._loader,
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use_handlers=self._use_handlers,
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)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def _load_always(self, attr, ds):
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try:
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return load_list_of_tasks(
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ds,
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play=self._play,
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block=self,
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role=self._role,
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task_include=None,
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variable_manager=self._variable_manager,
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loader=self._loader,
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use_handlers=self._use_handlers,
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)
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except AssertionError:
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raise AnsibleParserError("A malformed block was encountered.", obj=self._ds)
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def get_dep_chain(self):
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if self._dep_chain is None:
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if self._parent:
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return self._parent.get_dep_chain()
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else:
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return None
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else:
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return self._dep_chain[:]
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def copy(self, exclude_parent=False, exclude_tasks=False):
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def _dupe_task_list(task_list, new_block):
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new_task_list = []
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for task in task_list:
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new_task = task.copy(exclude_parent=True)
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if task._parent:
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new_task._parent = task._parent.copy(exclude_tasks=True)
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# go up the parentage tree until we find an
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# object without a parent and make this new
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# block their parent
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cur_obj = new_task
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while cur_obj._parent:
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cur_obj = cur_obj._parent
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cur_obj._parent = new_block
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else:
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new_task._parent = new_block
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new_task_list.append(new_task)
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return new_task_list
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new_me = super(Block, self).copy()
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new_me._play = self._play
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new_me._use_handlers = self._use_handlers
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if self._dep_chain is not None:
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new_me._dep_chain = self._dep_chain[:]
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new_me._parent = None
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if self._parent and not exclude_parent:
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new_me._parent = self._parent.copy(exclude_tasks=exclude_tasks)
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if not exclude_tasks:
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new_me.block = _dupe_task_list(self.block or [], new_me)
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new_me.rescue = _dupe_task_list(self.rescue or [], new_me)
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new_me.always = _dupe_task_list(self.always or [], new_me)
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new_me._role = None
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if self._role:
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new_me._role = self._role
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new_me.validate()
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return new_me
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def serialize(self):
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'''
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Override of the default serialize method, since when we're serializing
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a task we don't want to include the attribute list of tasks.
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'''
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data = dict()
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for attr in self._valid_attrs:
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if attr not in ('block', 'rescue', 'always'):
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data[attr] = getattr(self, attr)
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data['dep_chain'] = self.get_dep_chain()
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if self._role is not None:
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data['role'] = self._role.serialize()
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if self._parent is not None:
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data['parent'] = self._parent.copy(exclude_tasks=True).serialize()
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data['parent_type'] = self._parent.__class__.__name__
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return data
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def deserialize(self, data):
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'''
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Override of the default deserialize method, to match the above overridden
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serialize method
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'''
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# import is here to avoid import loops
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from ansible.playbook.task import Task
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from ansible.playbook.task_include import TaskInclude
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from ansible.playbook.handler_task_include import HandlerTaskInclude
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# we don't want the full set of attributes (the task lists), as that
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# would lead to a serialize/deserialize loop
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for attr in self._valid_attrs:
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if attr in data and attr not in ('block', 'rescue', 'always'):
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setattr(self, attr, data.get(attr))
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self._dep_chain = data.get('dep_chain', None)
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# if there was a serialized role, unpack it too
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role_data = data.get('role')
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if role_data:
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r = Role()
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r.deserialize(role_data)
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self._role = r
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parent_data = data.get('parent')
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if parent_data:
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parent_type = data.get('parent_type')
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if parent_type == 'Block':
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p = Block()
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elif parent_type == 'TaskInclude':
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p = TaskInclude()
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elif parent_type == 'HandlerTaskInclude':
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p = HandlerTaskInclude()
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p.deserialize(parent_data)
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self._parent = p
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self._dep_chain = self._parent.get_dep_chain()
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def set_loader(self, loader):
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self._loader = loader
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if self._parent:
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self._parent.set_loader(loader)
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elif self._role:
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self._role.set_loader(loader)
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dep_chain = self.get_dep_chain()
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if dep_chain:
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for dep in dep_chain:
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dep.set_loader(loader)
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def _get_attr_environment(self):
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return self._get_parent_attribute('environment', extend=True)
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def _get_parent_attribute(self, attr, extend=False):
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'''
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Generic logic to get the attribute or parent attribute for a block value.
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'''
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value = None
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try:
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value = self._attributes[attr]
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if self._parent and (value is None or extend):
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try:
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parent_value = getattr(self._parent, attr, None)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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except AttributeError:
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pass
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if self._role and (value is None or extend):
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try:
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parent_value = getattr(self._role, attr, None)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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dep_chain = self.get_dep_chain()
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if dep_chain and (value is None or extend):
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dep_chain.reverse()
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for dep in dep_chain:
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dep_value = getattr(dep, attr, None)
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if extend:
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value = self._extend_value(value, dep_value)
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else:
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value = dep_value
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if value is not None and not extend:
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break
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except AttributeError:
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pass
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if self._play and (value is None or extend):
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try:
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parent_value = getattr(self._play, attr, None)
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if extend:
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value = self._extend_value(value, parent_value)
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else:
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value = parent_value
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except AttributeError:
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pass
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except KeyError as e:
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pass
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return value
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def filter_tagged_tasks(self, play_context, all_vars):
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'''
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Creates a new block, with task lists filtered based on the tags contained
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within the play_context object.
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'''
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def evaluate_and_append_task(target):
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tmp_list = []
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for task in target:
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if isinstance(task, Block):
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tmp_list.append(evaluate_block(task))
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elif task.action == 'meta' \
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or (task.action == 'include' and task.evaluate_tags([], play_context.skip_tags, all_vars=all_vars)) \
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or task.evaluate_tags(play_context.only_tags, play_context.skip_tags, all_vars=all_vars):
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tmp_list.append(task)
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return tmp_list
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def evaluate_block(block):
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new_block = self.copy(exclude_tasks=True)
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new_block.block = evaluate_and_append_task(block.block)
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new_block.rescue = evaluate_and_append_task(block.rescue)
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new_block.always = evaluate_and_append_task(block.always)
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return new_block
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return evaluate_block(self)
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def has_tasks(self):
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return len(self.block) > 0 or len(self.rescue) > 0 or len(self.always) > 0
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def get_include_params(self):
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if self._parent:
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return self._parent.get_include_params()
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else:
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return dict()
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def all_parents_static(self):
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'''
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Determine if all of the parents of this block were statically loaded
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or not. Since Task/TaskInclude objects may be in the chain, they simply
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call their parents all_parents_static() method. Only Block objects in
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the chain check the statically_loaded value of the parent.
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'''
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from ansible.playbook.task_include import TaskInclude
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if self._parent:
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if isinstance(self._parent, TaskInclude) and not self._parent.statically_loaded:
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return False
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return self._parent.all_parents_static()
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return True
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