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* [WIP] become plugins Move from hardcoded method to plugins for ease of use, expansion and overrides - load into connection as it is going to be the main consumer - play_context will also use to keep backwards compat API - ensure shell is used to construct commands when needed - migrate settings remove from base config in favor of plugin specific configs - cleanup ansible-doc - add become plugin docs - remove deprecated sudo/su code and keywords - adjust become options for cli - set plugin options from context - ensure config defs are avaialbe before instance - refactored getting the shell plugin, fixed tests - changed into regex as they were string matching, which does not work with random string generation - explicitly set flags for play context tests - moved plugin loading up front - now loads for basedir also - allow pyc/o for non m modules - fixes to tests and some plugins - migrate to play objects fro play_context - simiplify gathering - added utf8 headers - moved option setting - add fail msg to dzdo - use tuple for multiple options on fail/missing - fix relative plugin paths - shift from play context to play - all tasks already inherit this from play directly - remove obsolete 'set play' - correct environment handling - add wrap_exe option to pfexec - fix runas to noop - fixed setting play context - added password configs - removed required false - remove from doc building till they are ready future development: - deal with 'enable' and 'runas' which are not 'command wrappers' but 'state flags' and currently hardcoded in diff subsystems * cleanup remove callers to removed func removed --sudo cli doc refs remove runas become_exe ensure keyerorr on plugin also fix backwards compat, missing method is attributeerror, not ansible error get remote_user consistently ignore missing system_tmpdirs on plugin load correct config precedence add deprecation fix networking imports backwards compat for plugins using BECOME_METHODS * Port become_plugins to context.CLIARGS This is a work in progress: * Stop passing options around everywhere as we can use context.CLIARGS instead * Refactor make_become_commands as asked for by alikins * Typo in comment fix * Stop loading values from the cli in more than one place Both play and play_context were saving default values from the cli arguments directly. This changes things so that the default values are loaded into the play and then play_context takes them from there. * Rename BECOME_PLUGIN_PATH to DEFAULT_BECOME_PLUGIN_PATH As alikins said, all other plugin paths are named DEFAULT_plugintype_PLUGIN_PATH. If we're going to rename these, that should be done all at one time rather than piecemeal. * One to throw away This is a set of hacks to get setting FieldAttribute defaults to command line args to work. It's not fully done yet. After talking it over with sivel and jimi-c this should be done by fixing FieldAttributeBase and _get_parent_attribute() calls to do the right thing when there is a non-None default. What we want to be able to do ideally is something like this: class Base(FieldAttributeBase): _check_mode = FieldAttribute([..] default=lambda: context.CLIARGS['check']) class Play(Base): # lambda so that we have a chance to parse the command line args # before we get here. In the future we might be able to restructure # this so that the cli parsing code runs before these classes are # defined. class Task(Base): pass And still have a playbook like this function: --- - hosts: tasks: - command: whoami check_mode: True (The check_mode test that is added as a separate commit in this PR will let you test variations on this case). There's a few separate reasons that the code doesn't let us do this or a non-ugly workaround for this as written right now. The fix that jimi-c, sivel, and I talked about may let us do this or it may still require a workaround (but less ugly) (having one class that has the FieldAttributes with default values and one class that inherits from that but just overrides the FieldAttributes which now have defaults) * Revert "One to throw away" This reverts commit 23aa883cbed11429ef1be2a2d0ed18f83a3b8064. * Set FieldAttr defaults directly from CLIARGS * Remove dead code * Move timeout directly to PlayContext, it's never needed on Play * just for backwards compat, add a static version of BECOME_METHODS to constants * Make the become attr on the connection public, since it's used outside of the connection * Logic fix * Nuke connection testing if it supports specific become methods * Remove unused vars * Address rebase issues * Fix path encoding issue * Remove unused import * Various cleanups * Restore network_cli check in _low_level_execute_command * type improvements for cliargs_deferred_get and swap shallowcopy to default to False * minor cleanups * Allow the su plugin to work, since it doesn't define a prompt the same way * Fix up ksu become plugin * Only set prompt if build_become_command was called * Add helper to assist connection plugins in knowing they need to wait for a prompt * Fix tests and code expectations * Doc updates * Various additional minor cleanups * Make doas functional * Don't change connection signature, load become plugin from TaskExecutor * Remove unused imports * Add comment about setting the become plugin on the playcontext * Fix up tests for recent changes * Support 'Password:' natively for the doas plugin * Make default prompts raw * wording cleanups. ci_complete * Remove unrelated changes * Address spelling mistake * Restore removed test, and udpate to use new functionality * Add changelog fragment * Don't hard fail in set_attributes_from_cli on missing CLI keys * Remove unrelated change to loader * Remove internal deprecated FieldAttributes now * Emit deprecation warnings now
195 lines
6.5 KiB
Python
195 lines
6.5 KiB
Python
# (c) 2018 Ansible Project
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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DOCUMENTATION = """
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---
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author: Ansible Networking Team
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connection: napalm
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short_description: Provides persistent connection using NAPALM
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description:
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- This connection plugin provides connectivity to network devices using
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the NAPALM network device abstraction library. This library requires
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certain features to be enabled on network devices depending on the
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destination device operating system. The connection plugin requires
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C(napalm) to be installed locally on the Ansible controller.
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version_added: "2.8"
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requirements:
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- napalm
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options:
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host:
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description:
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- Specifies the remote device FQDN or IP address to establish the SSH
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connection to.
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default: inventory_hostname
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vars:
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- name: ansible_host
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port:
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type: int
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description:
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- Specifies the port on the remote device that listens for connections
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when establishing the SSH connection.
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default: 22
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ini:
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- section: defaults
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key: remote_port
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env:
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- name: ANSIBLE_REMOTE_PORT
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vars:
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- name: ansible_port
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network_os:
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description:
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- Configures the device platform network operating system. This value is
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used to load a napalm device abstraction.
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vars:
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- name: ansible_network_os
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remote_user:
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description:
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- The username used to authenticate to the remote device when the SSH
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connection is first established. If the remote_user is not specified,
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the connection will use the username of the logged in user.
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- Can be configured from the CLI via the C(--user) or C(-u) options.
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ini:
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- section: defaults
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key: remote_user
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env:
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- name: ANSIBLE_REMOTE_USER
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vars:
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- name: ansible_user
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password:
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description:
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- Configures the user password used to authenticate to the remote device
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when first establishing the SSH connection.
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vars:
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- name: ansible_password
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- name: ansible_ssh_pass
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- name: ansible_ssh_password
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private_key_file:
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description:
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- The private SSH key or certificate file used to authenticate to the
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remote device when first establishing the SSH connection.
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ini:
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- section: defaults
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key: private_key_file
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env:
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- name: ANSIBLE_PRIVATE_KEY_FILE
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vars:
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- name: ansible_private_key_file
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timeout:
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type: int
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description:
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- Sets the connection time, in seconds, for communicating with the
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remote device. This timeout is used as the default timeout value for
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commands when issuing a command to the network CLI. If the command
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does not return in timeout seconds, an error is generated.
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default: 120
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host_key_auto_add:
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type: boolean
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description:
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- By default, Ansible will prompt the user before adding SSH keys to the
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known hosts file. By enabling this option, unknown host keys will
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automatically be added to the known hosts file.
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- Be sure to fully understand the security implications of enabling this
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option on production systems as it could create a security vulnerability.
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default: False
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ini:
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- section: paramiko_connection
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key: host_key_auto_add
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env:
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- name: ANSIBLE_HOST_KEY_AUTO_ADD
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persistent_connect_timeout:
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type: int
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description:
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- Configures, in seconds, the amount of time to wait when trying to
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initially establish a persistent connection. If this value expires
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before the connection to the remote device is completed, the connection
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will fail.
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default: 30
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ini:
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- section: persistent_connection
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key: connect_timeout
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env:
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- name: ANSIBLE_PERSISTENT_CONNECT_TIMEOUT
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vars:
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- name: ansible_connect_timeout
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persistent_command_timeout:
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type: int
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description:
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- Configures, in seconds, the amount of time to wait for a command to
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return from the remote device. If this timer is exceeded before the
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command returns, the connection plugin will raise an exception and
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close.
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default: 30
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ini:
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- section: persistent_connection
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key: command_timeout
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env:
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- name: ANSIBLE_PERSISTENT_COMMAND_TIMEOUT
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vars:
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- name: ansible_command_timeout
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"""
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from ansible.errors import AnsibleConnectionFailure, AnsibleError
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from ansible.plugins.connection import NetworkConnectionBase
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try:
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from napalm import get_network_driver
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from napalm.base import ModuleImportError
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HAS_NAPALM = True
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except ImportError:
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HAS_NAPALM = False
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class Connection(NetworkConnectionBase):
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"""Napalm connections"""
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transport = 'napalm'
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has_pipelining = False
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def __init__(self, play_context, new_stdin, *args, **kwargs):
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super(Connection, self).__init__(play_context, new_stdin, *args, **kwargs)
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self.napalm = None
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def _connect(self):
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if not HAS_NAPALM:
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raise AnsibleError('The "napalm" python library is required to use the napalm connection type.\n')
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super(Connection, self)._connect()
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if not self.connected:
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if not self._network_os:
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raise AnsibleConnectionFailure(
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'Unable to automatically determine host network os. Please '
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'manually configure ansible_network_os value for this host'
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)
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self.queue_message('log', 'network_os is set to %s' % self._network_os)
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try:
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driver = get_network_driver(self._network_os)
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except ModuleImportError:
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raise AnsibleConnectionFailure('Failed to import napalm driver for {0}'.format(self._network_os))
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host = self.get_option('host')
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self.napalm = driver(
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hostname=host,
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username=self.get_option('remote_user'),
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password=self.get_option('password'),
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timeout=self.get_option('persistent_command_timeout'),
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)
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self.napalm.open()
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self._sub_plugin = {'type': 'external', 'name': 'napalm', 'obj': self.napalm}
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self.queue_message('vvvv', 'created napalm device for network_os %s' % self._network_os)
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self._connected = True
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def close(self):
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if self.napalm:
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self.napalm.close()
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self.napalm = None
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super(Connection, self).close()
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