# # (c) 2016 Red Hat Inc. # # This file is part of Ansible # # Ansible is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # Ansible is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Ansible. If not, see . # from __future__ import (absolute_import, division, print_function) __metaclass__ = type import copy import sys from ansible import constants as C from ansible.module_utils.network_common import load_provider from ansible.plugins.action.normal import ActionModule as _ActionModule from ansible.utils.display import Display from ansible.module_utils.mlnxos import mlnxos_provider_spec try: from __main__ import display except ImportError: display = Display() class ActionModule(_ActionModule): def run(self, tmp=None, task_vars=None): if self._play_context.connection != 'local': return dict( failed=True, msg='invalid connection specified, expected connection=local, ' 'got %s' % self._play_context.connection ) provider = load_provider(mlnxos_provider_spec, self._task.args) pc = copy.deepcopy(self._play_context) pc.connection = 'network_cli' pc.network_os = 'mlnxos' pc.remote_addr = provider['host'] or self._play_context.remote_addr pc.port = int(provider['port'] or self._play_context.port or 22) pc.remote_user = provider['username'] or \ self._play_context.connection_user pc.password = provider['password'] or self._play_context.password pc.private_key_file = provider['ssh_keyfile'] or \ self._play_context.private_key_file pc.timeout = int(provider['timeout'] or C.PERSISTENT_COMMAND_TIMEOUT) pc.become = provider['authorize'] or False pc.become_pass = provider['auth_pass'] display.vvv('using connection plugin %s' % pc.connection, pc.remote_addr) connection = self._shared_loader_obj.connection_loader.get( 'persistent', pc, sys.stdin) socket_path = connection.run() display.vvvv('socket_path: %s' % socket_path, pc.remote_addr) if not socket_path: return {'failed': True, 'msg': 'unable to open shell. Please see: ' 'https://docs.ansible.com/ansible/' 'network_debug_troubleshooting.html#' 'unable-to-open-shell'} task_vars['ansible_socket'] = socket_path if self._play_context.become_method == 'enable': self._play_context.become = False self._play_context.become_method = None result = super(ActionModule, self).run(tmp, task_vars) return result