We can unconditionally wrap remote_addr in square brackets for scp and
sftp (both of which require them for IPv6 addresses), but not wrap them
at all for ssh (which doesn't accept them). This way, we don't have to
detect and treat IPv6 addresses specially. This works for hostnames,
IPv4 addresses, and IPv6 addresses.
The earlier code seemed to intend to wrap all IPv6 addresses in square
brackets, which would have broken ssh, but it actually made no attempt
to detect IPv6 addresses at all (so it broke only with IPv6 addresses
for scp and sftp).
Based on a review of PR #11677 by @JuiceBoxSingularity
* enable batch mode (configurable with a config option, on by default)
for sftp transfers, so we can catch errors more easily
* general cleanup in the local connection plugin and fetch action plugin
Fixes#11612
Also making PlayContext a child class of the Playbook Base class,
which gives it access to all of the FieldAttribute code to ensure
field values are correctly typed after post_validation
Fixes#11381
Moving the make_sudo_cmd() calls back up to the action level so that connection
plugins don't have to know about it at all, and moving some of the become data
(prompt and success_key) into the ConnectionInformation object so they don't
need to be passed around needlessly.
- moved check prompt/password functions to connection, make more senes there
- TODO: consider moving make_become to connection from connection_info
- removed executable param that was never overriden outside of connection info