mirror of
https://github.com/ansible-collections/community.general.git
synced 2025-10-03 23:14:02 -07:00
Revert "Move queuing tasks to a background thread"
This reverts commit b71957d6e6
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This commit is contained in:
parent
70e63ddf6c
commit
dfb1c0647e
8 changed files with 158 additions and 222 deletions
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@ -1,43 +0,0 @@
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# (c) 2016 - Red Hat, Inc. <support@ansible.com>
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#
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# This file is part of Ansible
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#
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# Ansible is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# Ansible is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
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# Make coding more python3-ish
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from multiprocessing import Lock
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from ansible.module_utils.facts import Facts
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if 'action_write_locks' not in globals():
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# Do not initialize this more than once because it seems to bash
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# the existing one. multiprocessing must be reloading the module
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# when it forks?
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action_write_locks = dict()
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# Below is a Lock for use when we weren't expecting a named module.
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# It gets used when an action plugin directly invokes a module instead
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# of going through the strategies. Slightly less efficient as all
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# processes with unexpected module names will wait on this lock
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action_write_locks[None] = Lock()
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# These plugins are called directly by action plugins (not going through
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# a strategy). We precreate them here as an optimization
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mods = set(p['name'] for p in Facts.PKG_MGRS)
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mods.update(('copy', 'file', 'setup', 'slurp', 'stat'))
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for mod_name in mods:
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action_write_locks[mod_name] = Lock()
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@ -36,7 +36,7 @@ from ansible.module_utils._text import to_bytes, to_text
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# Must import strategy and use write_locks from there
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# If we import write_locks directly then we end up binding a
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# variable to the object and then it never gets updated.
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from ansible.executor import action_write_locks
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from ansible.plugins import strategy
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try:
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from __main__ import display
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@ -605,16 +605,16 @@ def _find_snippet_imports(module_name, module_data, module_path, module_args, ta
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display.debug('ANSIBALLZ: using cached module: %s' % cached_module_filename)
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zipdata = open(cached_module_filename, 'rb').read()
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else:
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if module_name in action_write_locks.action_write_locks:
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if module_name in strategy.action_write_locks:
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display.debug('ANSIBALLZ: Using lock for %s' % module_name)
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lock = action_write_locks.action_write_locks[module_name]
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lock = strategy.action_write_locks[module_name]
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else:
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# If the action plugin directly invokes the module (instead of
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# going through a strategy) then we don't have a cross-process
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# Lock specifically for this module. Use the "unexpected
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# module" lock instead
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display.debug('ANSIBALLZ: Using generic lock for %s' % module_name)
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lock = action_write_locks.action_write_locks[None]
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lock = strategy.action_write_locks[None]
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display.debug('ANSIBALLZ: Acquiring lock')
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with lock:
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@ -55,12 +55,12 @@ class WorkerProcess(multiprocessing.Process):
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for reading later.
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'''
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def __init__(self, rslt_q, play, host, task, task_vars, play_context, loader, variable_manager, shared_loader_obj):
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def __init__(self, rslt_q, task_vars, host, task, play_context, loader, variable_manager, shared_loader_obj):
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super(WorkerProcess, self).__init__()
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# takes a task queue manager as the sole param:
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self._rslt_q = rslt_q
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self._play = play
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self._task_vars = task_vars
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self._host = host
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self._task = task
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self._play_context = play_context
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@ -68,8 +68,6 @@ class WorkerProcess(multiprocessing.Process):
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self._variable_manager = variable_manager
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self._shared_loader_obj = shared_loader_obj
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self._task_vars = task_vars
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# dupe stdin, if we have one
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self._new_stdin = sys.stdin
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try:
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@ -151,4 +149,3 @@ class WorkerProcess(multiprocessing.Process):
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#with open('worker_%06d.stats' % os.getpid(), 'w') as f:
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# f.write(s.getvalue())
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sys.exit(0)
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@ -22,22 +22,16 @@ __metaclass__ = type
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import multiprocessing
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import os
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import tempfile
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import threading
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import time
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from collections import deque
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from ansible import constants as C
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from ansible.compat.six import string_types
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from ansible.errors import AnsibleError
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from ansible.executor import action_write_locks
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from ansible.executor.play_iterator import PlayIterator
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from ansible.executor.process.worker import WorkerProcess
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from ansible.executor.stats import AggregateStats
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from ansible.module_utils._text import to_text
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from ansible.playbook.block import Block
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from ansible.playbook.play_context import PlayContext
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from ansible.plugins import action_loader, callback_loader, connection_loader, filter_loader, lookup_loader, module_loader, strategy_loader, test_loader
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from ansible.plugins import callback_loader, strategy_loader, module_loader
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from ansible.plugins.callback import CallbackBase
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from ansible.template import Templar
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from ansible.utils.helpers import pct_to_int
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@ -52,23 +46,6 @@ except ImportError:
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__all__ = ['TaskQueueManager']
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# TODO: this should probably be in the plugins/__init__.py, with
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# a smarter mechanism to set all of the attributes based on
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# the loaders created there
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class SharedPluginLoaderObj:
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'''
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A simple object to make pass the various plugin loaders to
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the forked processes over the queue easier
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'''
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def __init__(self):
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self.action_loader = action_loader
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self.connection_loader = connection_loader
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self.filter_loader = filter_loader
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self.test_loader = test_loader
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self.lookup_loader = lookup_loader
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self.module_loader = module_loader
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class TaskQueueManager:
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'''
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@ -100,8 +77,6 @@ class TaskQueueManager:
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self._run_additional_callbacks = run_additional_callbacks
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self._run_tree = run_tree
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self._iterator = None
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self._callbacks_loaded = False
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self._callback_plugins = []
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self._start_at_done = False
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@ -123,86 +98,12 @@ class TaskQueueManager:
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self._failed_hosts = dict()
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self._unreachable_hosts = dict()
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# the "queue" for the background thread to use
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self._queued_tasks = deque()
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self._queued_tasks_lock = threading.Lock()
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# the background queuing thread
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self._queue_thread = None
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self._workers = []
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self._final_q = multiprocessing.Queue()
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# A temporary file (opened pre-fork) used by connection
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# plugins for inter-process locking.
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self._connection_lockfile = tempfile.TemporaryFile()
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def _queue_thread_main(self):
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# create a dummy object with plugin loaders set as an easier
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# way to share them with the forked processes
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shared_loader_obj = SharedPluginLoaderObj()
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display.debug("queuing thread starting")
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while not self._terminated:
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available_workers = []
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for idx, entry in enumerate(self._workers):
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(worker_prc, _) = entry
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if worker_prc is None or not worker_prc.is_alive():
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available_workers.append(idx)
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if len(available_workers) == 0:
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time.sleep(0.01)
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continue
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for worker_idx in available_workers:
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try:
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self._queued_tasks_lock.acquire()
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(host, task, task_vars, play_context) = self._queued_tasks.pop()
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except IndexError:
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break
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finally:
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self._queued_tasks_lock.release()
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if task.action not in action_write_locks.action_write_locks:
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display.debug('Creating lock for %s' % task.action)
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action_write_locks.action_write_locks[task.action] = multiprocessing.Lock()
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try:
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worker_prc = WorkerProcess(
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self._final_q,
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self._iterator._play,
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host,
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task,
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task_vars,
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play_context,
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self._loader,
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self._variable_manager,
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shared_loader_obj,
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)
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self._workers[worker_idx][0] = worker_prc
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worker_prc.start()
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display.debug("worker is %d (out of %d available)" % (worker_idx+1, len(self._workers)))
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except (EOFError, IOError, AssertionError) as e:
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# most likely an abort
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display.debug("got an error while queuing: %s" % e)
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break
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display.debug("queuing thread exiting")
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def queue_task(self, host, task, task_vars, play_context):
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self._queued_tasks_lock.acquire()
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self._queued_tasks.append((host, task, task_vars, play_context))
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self._queued_tasks_lock.release()
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def queue_multiple_tasks(self, items, play_context):
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for item in items:
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(host, task, task_vars) = item
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self._queued_tasks_lock.acquire()
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self._queued_tasks.append((host, task, task_vars, play_context))
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self._queued_tasks_lock.release()
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def _initialize_processes(self, num):
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self._workers = []
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if not self._callbacks_loaded:
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self.load_callbacks()
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if self._queue_thread is None:
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self._queue_thread = threading.Thread(target=self._queue_thread_main)
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self._queue_thread.start()
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all_vars = self._variable_manager.get_vars(loader=self._loader, play=play)
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templar = Templar(loader=self._loader, variables=all_vars)
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raise AnsibleError("Invalid play strategy specified: %s" % new_play.strategy, obj=play._ds)
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# build the iterator
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self._iterator = PlayIterator(
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iterator = PlayIterator(
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inventory=self._inventory,
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play=new_play,
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play_context=play_context,
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# hosts so we know what failed this round.
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for host_name in self._failed_hosts.keys():
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host = self._inventory.get_host(host_name)
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self._iterator.mark_host_failed(host)
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iterator.mark_host_failed(host)
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self.clear_failed_hosts()
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self._start_at_done = True
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# and run the play using the strategy and cleanup on way out
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play_return = strategy.run(self._iterator, play_context)
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play_return = strategy.run(iterator, play_context)
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# now re-save the hosts that failed from the iterator to our internal list
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for host_name in self._iterator.get_failed_hosts():
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for host_name in iterator.get_failed_hosts():
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self._failed_hosts[host_name] = True
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self._cleanup_processes()
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self._cleanup_processes()
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def _cleanup_processes(self):
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for (worker_prc, rslt_q) in self._workers:
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rslt_q.close()
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if worker_prc and worker_prc.is_alive():
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try:
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worker_prc.terminate()
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except AttributeError:
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pass
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if hasattr(self, '_workers'):
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for (worker_prc, rslt_q) in self._workers:
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rslt_q.close()
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if worker_prc and worker_prc.is_alive():
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try:
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worker_prc.terminate()
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except AttributeError:
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pass
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def clear_failed_hosts(self):
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self._failed_hosts = dict()
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