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Fix the way handlers are compiled and found/notified
* Instead of rebuilding the handler list all over the place, we now compile the handlers at the point the play is post-validated so that the view of the play in the PlayIterator contains the definitive list * Assign the dep_chain to the handlers as they're compiling, just as we do for regular tasks * Clean up the logic used to find a given handler, which is greatly simplified by the above changes Fixes #15418
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729686a434
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4 changed files with 32 additions and 29 deletions
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@ -349,33 +349,27 @@ class StrategyBase:
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# dependency chain of the current task (if it's from a role), otherwise
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# we just look through the list of handlers in the current play/all
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# roles and use the first one that matches the notify name
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target_handler = None
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if original_task._role:
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target_handler = search_handler_blocks(handler_name, original_task._role.get_handler_blocks())
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if target_handler is None:
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target_handler = search_handler_blocks(handler_name, iterator._play.handlers)
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if target_handler is None:
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if handler_name in self._listening_handlers:
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for listening_handler_name in self._listening_handlers[handler_name]:
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listening_handler = None
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if original_task._role:
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listening_handler = search_handler_blocks(listening_handler_name, original_task._role.get_handler_blocks())
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if listening_handler is None:
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listening_handler = search_handler_blocks(listening_handler_name, iterator._play.handlers)
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if listening_handler is None:
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raise AnsibleError("The requested handler listener '%s' was not found in any of the known handlers" % listening_handler_name)
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if handler_name in self._listening_handlers:
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for listening_handler_name in self._listening_handlers[handler_name]:
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listening_handler = search_handler_blocks(listening_handler_name, iterator._play.handlers)
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if listening_handler is None:
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raise AnsibleError("The requested handler listener '%s' was not found in any of the known handlers" % listening_handler_name)
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if original_host not in self._notified_handlers[listening_handler]:
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self._notified_handlers[listening_handler].append(original_host)
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display.vv("NOTIFIED HANDLER %s" % (listening_handler_name,))
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else:
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raise AnsibleError("The requested handler '%s' was found in neither the main handlers list nor the listening handlers list" % handler_name)
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if original_host not in self._notified_handlers[listening_handler]:
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self._notified_handlers[listening_handler].append(original_host)
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display.vv("NOTIFIED HANDLER %s" % (listening_handler_name,))
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else:
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target_handler = search_handler_blocks(handler_name, iterator._play.handlers)
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if target_handler is None:
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raise AnsibleError("The requested handler '%s' was not found in any of the known handlers" % handler_name)
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if target_handler in self._notified_handlers:
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if original_host not in self._notified_handlers[target_handler]:
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self._notified_handlers[target_handler].append(original_host)
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# FIXME: should this be a callback?
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display.vv("NOTIFIED HANDLER %s" % (handler_name,))
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else:
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raise AnsibleError("The requested handler '%s' was found in neither the main handlers list nor the listening handlers list" % handler_name)
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elif result[0] == 'register_host_var':
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# essentially the same as 'set_host_var' below, however we
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