Fix wildcard imports, remove get_exception, add boilerplate

Fixed for monitoring modules
This commit is contained in:
Toshio Kuratomi 2017-08-12 01:37:41 -07:00
commit 7cd81b802d
37 changed files with 288 additions and 618 deletions

View file

@ -2,22 +2,11 @@
# -*- coding: utf-8 -*-
# (c) 2013-2014, Epic Games, Inc.
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible. If not, see <http://www.gnu.org/licenses/>.
#
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
from __future__ import absolute_import, division, print_function
__metaclass__ = type
ANSIBLE_METADATA = {'metadata_version': '1.0',
@ -165,6 +154,9 @@ try:
except ImportError:
HAS_ZABBIX_API = False
from ansible.module_utils.basic import AnsibleModule
class Screen(object):
def __init__(self, module, zbx):
self._module = module
@ -291,7 +283,7 @@ class Screen(object):
h_size = 2
else:
h_size = 3
v_size = (v_size - 1) / h_size + 1
v_size = (v_size - 1) // h_size + 1
return h_size, v_size
# create screen_items
@ -313,7 +305,7 @@ class Screen(object):
if graph_id is not None:
self._zapi.screenitem.create({'screenid': screen_id, 'resourcetype': 0, 'resourceid': graph_id,
'width': width, 'height': height,
'x': i % h_size, 'y': i / h_size, 'colspan': 1, 'rowspan': 1,
'x': i % h_size, 'y': i // h_size, 'colspan': 1, 'rowspan': 1,
'elements': 0, 'valign': 0, 'halign': 0,
'style': 0, 'dynamic': 0, 'sort_triggers': 0})
else:
@ -436,7 +428,6 @@ def main():
else:
module.exit_json(changed=False)
from ansible.module_utils.basic import *
if __name__ == '__main__':
main()