Adding an accelerate_timeout parameter for plays

This setting makes the timeout for each play configurable, rather than
hard-coding it at 300 seconds (now the default if left unspecified)

Fixes #4162
This commit is contained in:
James Cammarata 2013-09-19 12:21:10 -05:00
commit 59a5ce23d9
6 changed files with 29 additions and 10 deletions

View file

@ -135,6 +135,7 @@ ANSIBLE_SSH_CONTROL_PATH = get_config(p, 'ssh_connection', 'control_path',
PARAMIKO_RECORD_HOST_KEYS = get_config(p, 'paramiko_connection', 'record_host_keys', 'ANSIBLE_PARAMIKO_RECORD_HOST_KEYS', True, boolean=True)
ZEROMQ_PORT = get_config(p, 'fireball_connection', 'zeromq_port', 'ANSIBLE_ZEROMQ_PORT', 5099, integer=True)
ACCELERATE_PORT = get_config(p, 'accelerate', 'accelerate_port', 'ACCELERATE_PORT', 5099, integer=True)
ACCELERATE_TIMEOUT = int(get_config(p, 'accelerate', 'accelerate_timeout', 'ACCELERATE_TIMEOUT', 300))
DEFAULT_UNDEFINED_VAR_BEHAVIOR = get_config(p, DEFAULTS, 'error_on_undefined_vars', 'ANSIBLE_ERROR_ON_UNDEFINED_VARS', True, boolean=True)
HOST_KEY_CHECKING = get_config(p, DEFAULTS, 'host_key_checking', 'ANSIBLE_HOST_KEY_CHECKING', True, boolean=True)