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Move uses of to_bytes, to_text, to_native to use the module_utils version (#17423)
We couldn't copy to_unicode, to_bytes, to_str into module_utils because of licensing. So once created it we had two sets of functions that did the same things but had different implementations. To remedy that, this change removes the ansible.utils.unicode versions of those functions.
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89 changed files with 759 additions and 894 deletions
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@ -21,15 +21,13 @@ __metaclass__ = type
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import os
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from ansible.compat.six import string_types
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from ansible import constants as C
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from ansible.executor.task_queue_manager import TaskQueueManager
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from ansible.module_utils._text import to_native, to_text
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from ansible.playbook import Playbook
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from ansible.template import Templar
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from ansible.utils.helpers import pct_to_int
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from ansible.utils.path import makedirs_safe
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from ansible.utils.unicode import to_unicode, to_str
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try:
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from __main__ import display
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@ -74,7 +72,7 @@ class PlaybookExecutor:
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pb = Playbook.load(playbook_path, variable_manager=self._variable_manager, loader=self._loader)
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self._inventory.set_playbook_basedir(os.path.realpath(os.path.dirname(playbook_path)))
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if self._tqm is None: # we are doing a listing
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if self._tqm is None: # we are doing a listing
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entry = {'playbook': playbook_path}
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entry['plays'] = []
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else:
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@ -84,7 +82,7 @@ class PlaybookExecutor:
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i = 1
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plays = pb.get_plays()
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display.vv(u'%d plays in %s' % (len(plays), to_unicode(playbook_path)))
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display.vv(u'%d plays in %s' % (len(plays), to_text(playbook_path)))
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for play in plays:
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if play._included_path is not None:
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@ -110,7 +108,7 @@ class PlaybookExecutor:
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if self._tqm:
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self._tqm.send_callback('v2_playbook_on_vars_prompt', vname, private, prompt, encrypt, confirm, salt_size, salt, default)
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play.vars[vname] = display.do_var_prompt(vname, private, prompt, encrypt, confirm, salt_size, salt, default)
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else: # we are either in --list-<option> or syntax check
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else: # we are either in --list-<option> or syntax check
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play.vars[vname] = default
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# Create a temporary copy of the play here, so we can run post_validate
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@ -156,7 +154,7 @@ class PlaybookExecutor:
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# conditions are met, we break out, otherwise we only break out if the entire
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# batch failed
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failed_hosts_count = len(self._tqm._failed_hosts) + len(self._tqm._unreachable_hosts) - \
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(previously_failed + previously_unreachable)
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(previously_failed + previously_unreachable)
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if len(batch) == failed_hosts_count:
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break_play = True
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@ -173,10 +171,10 @@ class PlaybookExecutor:
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if break_play:
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break
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i = i + 1 # per play
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i = i + 1 # per play
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if entry:
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entrylist.append(entry) # per playbook
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entrylist.append(entry) # per playbook
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# send the stats callback for this playbook
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if self._tqm is not None:
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@ -276,7 +274,7 @@ class PlaybookExecutor:
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for x in replay_hosts:
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fd.write("%s\n" % x)
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except Exception as e:
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display.warning("Could not create retry file '%s'.\n\t%s" % (retry_path, to_str(e)))
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display.warning("Could not create retry file '%s'.\n\t%s" % (retry_path, to_native(e)))
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return False
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return True
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