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Windows Privileges - moved util code to it's own C# util (#48897)
* Windows Privileges - moved util code to it's own C# util * Rename Enabler class to PrivilegeEnabler to remove ambiguity * rename Utils to PrivilegeUtil * fix missing util name changes
This commit is contained in:
parent
695feea541
commit
4019d4f6d1
9 changed files with 811 additions and 488 deletions
443
lib/ansible/module_utils/csharp/Ansible.Privilege.cs
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443
lib/ansible/module_utils/csharp/Ansible.Privilege.cs
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using Microsoft.Win32.SafeHandles;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.ConstrainedExecution;
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using System.Runtime.InteropServices;
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using System.Security.Principal;
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using System.Text;
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namespace Ansible.Privilege
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{
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internal class NativeHelpers
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct LUID
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{
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public UInt32 LowPart;
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public Int32 HighPart;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct LUID_AND_ATTRIBUTES
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{
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public LUID Luid;
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public PrivilegeAttributes Attributes;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct TOKEN_PRIVILEGES
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{
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public UInt32 PrivilegeCount;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
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public LUID_AND_ATTRIBUTES[] Privileges;
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}
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}
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internal class NativeMethods
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{
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[DllImport("advapi32.dll", SetLastError = true)]
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public static extern bool AdjustTokenPrivileges(
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SafeNativeHandle TokenHandle,
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[MarshalAs(UnmanagedType.Bool)] bool DisableAllPrivileges,
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SafeMemoryBuffer NewState,
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UInt32 BufferLength,
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SafeMemoryBuffer PreviousState,
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out UInt32 ReturnLength);
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[DllImport("kernel32.dll")]
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public static extern bool CloseHandle(
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IntPtr hObject);
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[DllImport("kernel32")]
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public static extern SafeWaitHandle GetCurrentProcess();
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[DllImport("advapi32.dll", SetLastError = true)]
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public static extern bool GetTokenInformation(
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SafeNativeHandle TokenHandle,
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UInt32 TokenInformationClass,
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SafeMemoryBuffer TokenInformation,
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UInt32 TokenInformationLength,
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out UInt32 ReturnLength);
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[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
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public static extern bool LookupPrivilegeName(
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string lpSystemName,
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ref NativeHelpers.LUID lpLuid,
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StringBuilder lpName,
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ref UInt32 cchName);
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[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
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public static extern bool LookupPrivilegeValue(
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string lpSystemName,
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string lpName,
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out NativeHelpers.LUID lpLuid);
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[DllImport("advapi32.dll", SetLastError = true)]
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public static extern bool OpenProcessToken(
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SafeHandle ProcessHandle,
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TokenAccessLevels DesiredAccess,
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out SafeNativeHandle TokenHandle);
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}
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internal class SafeMemoryBuffer : SafeHandleZeroOrMinusOneIsInvalid
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{
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public SafeMemoryBuffer() : base(true) { }
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public SafeMemoryBuffer(int cb) : base(true)
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{
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base.SetHandle(Marshal.AllocHGlobal(cb));
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}
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public SafeMemoryBuffer(IntPtr handle) : base(true)
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{
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base.SetHandle(handle);
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}
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[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
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protected override bool ReleaseHandle()
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{
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Marshal.FreeHGlobal(handle);
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return true;
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}
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}
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internal class SafeNativeHandle : SafeHandleZeroOrMinusOneIsInvalid
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{
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public SafeNativeHandle() : base(true) { }
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public SafeNativeHandle(IntPtr handle) : base(true) { this.handle = handle; }
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[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
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protected override bool ReleaseHandle()
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{
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return NativeMethods.CloseHandle(handle);
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}
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}
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public class Win32Exception : System.ComponentModel.Win32Exception
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{
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private string _msg;
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public Win32Exception(string message) : this(Marshal.GetLastWin32Error(), message) { }
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public Win32Exception(int errorCode, string message) : base(errorCode)
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{
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_msg = String.Format("{0} ({1}, Win32ErrorCode {2})", message, base.Message, errorCode);
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}
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public override string Message { get { return _msg; } }
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public static explicit operator Win32Exception(string message) { return new Win32Exception(message); }
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}
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[Flags]
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public enum PrivilegeAttributes : uint
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{
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Disabled = 0x00000000,
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EnabledByDefault = 0x00000001,
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Enabled = 0x00000002,
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Removed = 0x00000004,
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UsedForAccess = 0x80000000,
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}
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public class PrivilegeEnabler : IDisposable
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{
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private SafeHandle process;
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private Dictionary<string, bool?> previousState;
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/// <summary>
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/// Temporarily enables the privileges specified and reverts once the class is disposed.
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/// </summary>
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/// <param name="strict">Whether to fail if any privilege failed to be enabled, if false then this will continue silently</param>
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/// <param name="privileges">A list of privileges to enable</param>
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public PrivilegeEnabler(bool strict, params string[] privileges)
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{
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if (privileges.Length > 0)
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{
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process = PrivilegeUtil.GetCurrentProcess();
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Dictionary<string, bool?> newState = new Dictionary<string, bool?>();
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for (int i = 0; i < privileges.Length; i++)
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newState.Add(privileges[i], true);
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try
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{
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previousState = PrivilegeUtil.SetTokenPrivileges(process, newState, strict);
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}
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catch (Win32Exception e)
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{
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throw new Win32Exception(e.NativeErrorCode, String.Format("Failed to enable privilege(s) {0}", String.Join(", ", privileges)));
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}
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}
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}
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public void Dispose()
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{
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// disables any privileges that were enabled by this class
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if (previousState != null)
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PrivilegeUtil.SetTokenPrivileges(process, previousState);
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GC.SuppressFinalize(this);
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}
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~PrivilegeEnabler() { this.Dispose(); }
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}
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public class PrivilegeUtil
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{
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private static readonly UInt32 TOKEN_PRIVILEGES = 3;
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/// <summary>
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/// Checks if the specific privilege constant is a valid privilege name
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/// </summary>
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/// <param name="name">The privilege constant (Se*Privilege) is valid</param>
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/// <returns>true if valid, else false</returns>
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public static bool CheckPrivilegeName(string name)
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{
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NativeHelpers.LUID luid;
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if (!NativeMethods.LookupPrivilegeValue(null, name, out luid))
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{
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int errCode = Marshal.GetLastWin32Error();
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if (errCode != 1313) // ERROR_NO_SUCH_PRIVILEGE
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throw new Win32Exception(errCode, String.Format("LookupPrivilegeValue({0}) failed", name));
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return false;
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}
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else
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{
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return true;
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}
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}
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/// <summary>
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/// Disables the privilege specified
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/// </summary>
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/// <param name="token">The process token to that contains the privilege to disable</param>
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/// <param name="privilege">The privilege constant to disable</param>
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/// <returns>The previous state that can be passed to SetTokenPrivileges to revert the action</returns>
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public static Dictionary<string, bool?> DisablePrivilege(SafeHandle token, string privilege)
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{
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return SetTokenPrivileges(token, new Dictionary<string, bool?>() { { privilege, false } });
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}
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/// <summary>
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/// Disables all the privileges
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/// </summary>
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/// <param name="token">The process token to that contains the privilege to disable</param>
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/// <returns>The previous state that can be passed to SetTokenPrivileges to revert the action</returns>
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public static Dictionary<string, bool?> DisableAllPrivileges(SafeHandle token)
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{
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return AdjustTokenPrivileges(token, null, false);
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}
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/// <summary>
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/// Enables the privilege specified
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/// </summary>
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/// <param name="token">The process token to that contains the privilege to enable</param>
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/// <param name="privilege">The privilege constant to enable</param>
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/// <returns>The previous state that can be passed to SetTokenPrivileges to revert the action</returns>
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public static Dictionary<string, bool?> EnablePrivilege(SafeHandle token, string privilege)
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{
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return SetTokenPrivileges(token, new Dictionary<string, bool?>() { { privilege, true } });
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}
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/// <summary>
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/// Get's the status of all the privileges on the token specified
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/// </summary>
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/// <param name="token">The process token to get the privilege status on</param>
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/// <returns>Dictionary where the key is the privilege constant and the value is the PrivilegeAttributes flags</returns>
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public static Dictionary<String, PrivilegeAttributes> GetAllPrivilegeInfo(SafeHandle token)
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{
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SafeNativeHandle hToken = null;
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if (!NativeMethods.OpenProcessToken(token, TokenAccessLevels.Query, out hToken))
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throw new Win32Exception("OpenProcessToken() failed");
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using (hToken)
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{
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UInt32 tokenLength = 0;
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NativeMethods.GetTokenInformation(hToken, TOKEN_PRIVILEGES, new SafeMemoryBuffer(0), 0, out tokenLength);
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NativeHelpers.LUID_AND_ATTRIBUTES[] privileges;
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using (SafeMemoryBuffer privilegesPtr = new SafeMemoryBuffer((int)tokenLength))
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{
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if (!NativeMethods.GetTokenInformation(hToken, TOKEN_PRIVILEGES, privilegesPtr, tokenLength, out tokenLength))
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throw new Win32Exception("GetTokenInformation() for TOKEN_PRIVILEGES failed");
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NativeHelpers.TOKEN_PRIVILEGES privilegeInfo = (NativeHelpers.TOKEN_PRIVILEGES)Marshal.PtrToStructure(
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privilegesPtr.DangerousGetHandle(), typeof(NativeHelpers.TOKEN_PRIVILEGES));
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privileges = new NativeHelpers.LUID_AND_ATTRIBUTES[privilegeInfo.PrivilegeCount];
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PtrToStructureArray(privileges, IntPtr.Add(privilegesPtr.DangerousGetHandle(), Marshal.SizeOf(privilegeInfo.PrivilegeCount)));
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}
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return privileges.ToDictionary(p => GetPrivilegeName(p.Luid), p => p.Attributes);
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}
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}
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/// <summary>
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/// Get a handle to the current process for use with the methods above
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/// </summary>
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/// <returns>SafeWaitHandle handle of the current process token</returns>
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public static SafeWaitHandle GetCurrentProcess()
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{
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return NativeMethods.GetCurrentProcess();
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}
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/// <summary>
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/// Removes a privilege from the token. This operation is irreversible
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/// </summary>
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/// <param name="token">The process token to that contains the privilege to remove</param>
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/// <param name="privilege">The privilege constant to remove</param>
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public static void RemovePrivilege(SafeHandle token, string privilege)
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{
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SetTokenPrivileges(token, new Dictionary<string, bool?>() { { privilege, null } });
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}
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/// <summary>
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/// Do a bulk set of multiple privileges
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/// </summary>
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/// <param name="token">The process token to use when setting the privilege state</param>
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/// <param name="state">A dictionary that contains the privileges to set, the key is the constant name and the value can be;
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/// true - enable the privilege
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/// false - disable the privilege
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/// null - remove the privilege (this cannot be reversed)
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/// </param>
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/// <param name="strict">When true, will fail if one privilege failed to be set, otherwise it will silently continue</param>
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/// <returns>The previous state that can be passed to SetTokenPrivileges to revert the action</returns>
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public static Dictionary<string, bool?> SetTokenPrivileges(SafeHandle token, IDictionary state, bool strict = true)
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{
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NativeHelpers.LUID_AND_ATTRIBUTES[] privilegeAttr = new NativeHelpers.LUID_AND_ATTRIBUTES[state.Count];
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int i = 0;
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foreach (DictionaryEntry entry in state)
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{
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string key = (string)entry.Key;
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NativeHelpers.LUID luid;
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if (!NativeMethods.LookupPrivilegeValue(null, key, out luid))
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throw new Win32Exception(String.Format("LookupPrivilegeValue({0}) failed", key));
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PrivilegeAttributes attributes;
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switch ((bool?)entry.Value)
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{
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case true:
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attributes = PrivilegeAttributes.Enabled;
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break;
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case false:
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attributes = PrivilegeAttributes.Disabled;
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break;
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default:
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attributes = PrivilegeAttributes.Removed;
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break;
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}
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privilegeAttr[i].Luid = luid;
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privilegeAttr[i].Attributes = attributes;
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i++;
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}
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return AdjustTokenPrivileges(token, privilegeAttr, strict);
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}
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private static Dictionary<string, bool?> AdjustTokenPrivileges(SafeHandle token, NativeHelpers.LUID_AND_ATTRIBUTES[] newState, bool strict)
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{
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bool disableAllPrivileges;
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SafeMemoryBuffer newStatePtr;
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NativeHelpers.LUID_AND_ATTRIBUTES[] oldStatePrivileges;
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UInt32 returnLength;
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if (newState == null)
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{
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disableAllPrivileges = true;
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newStatePtr = new SafeMemoryBuffer(0);
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}
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else
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{
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disableAllPrivileges = false;
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// Need to manually marshal the bytes requires for newState as the constant size
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// of LUID_AND_ATTRIBUTES is set to 1 and can't be overridden at runtime, TOKEN_PRIVILEGES
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// always contains at least 1 entry so we need to calculate the extra size if there are
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// nore than 1 LUID_AND_ATTRIBUTES entry
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int tokenPrivilegesSize = Marshal.SizeOf(typeof(NativeHelpers.TOKEN_PRIVILEGES));
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int luidAttrSize = 0;
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if (newState.Length > 1)
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luidAttrSize = Marshal.SizeOf(typeof(NativeHelpers.LUID_AND_ATTRIBUTES)) * (newState.Length - 1);
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int totalSize = tokenPrivilegesSize + luidAttrSize;
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byte[] newStateBytes = new byte[totalSize];
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// get the first entry that includes the struct details
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NativeHelpers.TOKEN_PRIVILEGES tokenPrivileges = new NativeHelpers.TOKEN_PRIVILEGES()
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{
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PrivilegeCount = (UInt32)newState.Length,
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Privileges = new NativeHelpers.LUID_AND_ATTRIBUTES[1],
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};
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if (newState.Length > 0)
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tokenPrivileges.Privileges[0] = newState[0];
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int offset = StructureToBytes(tokenPrivileges, newStateBytes, 0);
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// copy the remaining LUID_AND_ATTRIBUTES (if any)
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for (int i = 1; i < newState.Length; i++)
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offset += StructureToBytes(newState[i], newStateBytes, offset);
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// finally create the pointer to the byte array we just created
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newStatePtr = new SafeMemoryBuffer(newStateBytes.Length);
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Marshal.Copy(newStateBytes, 0, newStatePtr.DangerousGetHandle(), newStateBytes.Length);
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}
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using (newStatePtr)
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{
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SafeNativeHandle hToken;
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if (!NativeMethods.OpenProcessToken(token, TokenAccessLevels.Query | TokenAccessLevels.AdjustPrivileges, out hToken))
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throw new Win32Exception("OpenProcessToken() failed with Query and AdjustPrivileges");
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using (hToken)
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{
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if (!NativeMethods.AdjustTokenPrivileges(hToken, disableAllPrivileges, newStatePtr, 0, new SafeMemoryBuffer(0), out returnLength))
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{
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int errCode = Marshal.GetLastWin32Error();
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if (errCode != 122) // ERROR_INSUFFICIENT_BUFFER
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throw new Win32Exception(errCode, "AdjustTokenPrivileges() failed to get old state size");
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}
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using (SafeMemoryBuffer oldStatePtr = new SafeMemoryBuffer((int)returnLength))
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{
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bool res = NativeMethods.AdjustTokenPrivileges(hToken, disableAllPrivileges, newStatePtr, returnLength, oldStatePtr, out returnLength);
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int errCode = Marshal.GetLastWin32Error();
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// even when res == true, ERROR_NOT_ALL_ASSIGNED may be set as the last error code
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// fail if we are running with strict, otherwise ignore those privileges
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if (!res || ((strict && errCode != 0) || (!strict && !(errCode == 0 || errCode == 0x00000514))))
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throw new Win32Exception(errCode, "AdjustTokenPrivileges() failed");
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// Marshal the oldStatePtr to the struct
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NativeHelpers.TOKEN_PRIVILEGES oldState = (NativeHelpers.TOKEN_PRIVILEGES)Marshal.PtrToStructure(
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oldStatePtr.DangerousGetHandle(), typeof(NativeHelpers.TOKEN_PRIVILEGES));
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oldStatePrivileges = new NativeHelpers.LUID_AND_ATTRIBUTES[oldState.PrivilegeCount];
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PtrToStructureArray(oldStatePrivileges, IntPtr.Add(oldStatePtr.DangerousGetHandle(), Marshal.SizeOf(oldState.PrivilegeCount)));
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}
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}
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}
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return oldStatePrivileges.ToDictionary(p => GetPrivilegeName(p.Luid), p => (bool?)p.Attributes.HasFlag(PrivilegeAttributes.Enabled));
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}
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private static string GetPrivilegeName(NativeHelpers.LUID luid)
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{
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UInt32 nameLen = 0;
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NativeMethods.LookupPrivilegeName(null, ref luid, null, ref nameLen);
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StringBuilder name = new StringBuilder((int)(nameLen + 1));
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if (!NativeMethods.LookupPrivilegeName(null, ref luid, name, ref nameLen))
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throw new Win32Exception("LookupPrivilegeName() failed");
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return name.ToString();
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}
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private static void PtrToStructureArray<T>(T[] array, IntPtr ptr)
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{
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IntPtr ptrOffset = ptr;
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for (int i = 0; i < array.Length; i++, ptrOffset = IntPtr.Add(ptrOffset, Marshal.SizeOf(typeof(T))))
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array[i] = (T)Marshal.PtrToStructure(ptrOffset, typeof(T));
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}
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private static int StructureToBytes<T>(T structure, byte[] array, int offset)
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{
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int size = Marshal.SizeOf(structure);
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using (SafeMemoryBuffer structPtr = new SafeMemoryBuffer(size))
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{
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Marshal.StructureToPtr(structure, structPtr.DangerousGetHandle(), false);
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Marshal.Copy(structPtr.DangerousGetHandle(), array, offset, size);
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}
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return size;
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}
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}
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}
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@ -1,5 +1,5 @@
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# Copyright (c) 2017 Ansible Project
|
||||
# Simplified BSD License (see licenses/simplified_bsd.txt or https://opensource.org/licenses/BSD-2-Clause)
|
||||
# Copyright (c) 2017 Ansible Project
|
||||
# Simplified BSD License (see licenses/simplified_bsd.txt or https://opensource.org/licenses/BSD-2-Clause)
|
||||
|
||||
#Requires -Module Ansible.ModuleUtils.PrivilegeUtil
|
||||
|
||||
|
@ -408,7 +408,6 @@ namespace Ansible
|
|||
Add-Type -TypeDefinition $link_util
|
||||
$env:TMP = $original_tmp
|
||||
|
||||
Import-PrivilegeUtil
|
||||
# enable the SeBackupPrivilege if it is disabled
|
||||
$state = Get-AnsiblePrivilege -Name SeBackupPrivilege
|
||||
if ($state -eq $false) {
|
||||
|
|
|
@ -1,424 +1,24 @@
|
|||
# Copyright (c) 2018 Ansible Project
|
||||
# Simplified BSD License (see licenses/simplified_bsd.txt or https://opensource.org/licenses/BSD-2-Clause)
|
||||
|
||||
# store in separate variables to make it easier for other module_utils to
|
||||
# share this code in their own c# code
|
||||
$ansible_privilege_util_namespaces = @(
|
||||
"Microsoft.Win32.SafeHandles",
|
||||
"System",
|
||||
"System.Collections.Generic",
|
||||
"System.Linq",
|
||||
"System.Runtime.InteropServices",
|
||||
"System.Security.Principal",
|
||||
"System.Text"
|
||||
)
|
||||
|
||||
$ansible_privilege_util_code = @'
|
||||
namespace Ansible.PrivilegeUtil
|
||||
{
|
||||
[Flags]
|
||||
public enum PrivilegeAttributes : uint
|
||||
{
|
||||
Disabled = 0x00000000,
|
||||
EnabledByDefault = 0x00000001,
|
||||
Enabled = 0x00000002,
|
||||
Removed = 0x00000004,
|
||||
UsedForAccess = 0x80000000,
|
||||
}
|
||||
|
||||
internal class NativeHelpers
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct LUID
|
||||
{
|
||||
public UInt32 LowPart;
|
||||
public Int32 HighPart;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct LUID_AND_ATTRIBUTES
|
||||
{
|
||||
public LUID Luid;
|
||||
public PrivilegeAttributes Attributes;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct TOKEN_PRIVILEGES
|
||||
{
|
||||
public UInt32 PrivilegeCount;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
|
||||
public LUID_AND_ATTRIBUTES[] Privileges;
|
||||
}
|
||||
}
|
||||
|
||||
internal class NativeMethods
|
||||
{
|
||||
[DllImport("advapi32.dll", SetLastError = true)]
|
||||
internal static extern bool AdjustTokenPrivileges(
|
||||
IntPtr TokenHandle,
|
||||
[MarshalAs(UnmanagedType.Bool)] bool DisableAllPrivileges,
|
||||
IntPtr NewState,
|
||||
UInt32 BufferLength,
|
||||
IntPtr PreviousState,
|
||||
out UInt32 ReturnLength);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
internal static extern bool CloseHandle(
|
||||
IntPtr hObject);
|
||||
|
||||
[DllImport("kernel32")]
|
||||
internal static extern SafeWaitHandle GetCurrentProcess();
|
||||
|
||||
[DllImport("advapi32.dll", SetLastError = true)]
|
||||
internal static extern bool GetTokenInformation(
|
||||
IntPtr TokenHandle,
|
||||
UInt32 TokenInformationClass,
|
||||
IntPtr TokenInformation,
|
||||
UInt32 TokenInformationLength,
|
||||
out UInt32 ReturnLength);
|
||||
|
||||
[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
internal static extern bool LookupPrivilegeName(
|
||||
string lpSystemName,
|
||||
ref NativeHelpers.LUID lpLuid,
|
||||
StringBuilder lpName,
|
||||
ref UInt32 cchName);
|
||||
|
||||
[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
internal static extern bool LookupPrivilegeValue(
|
||||
string lpSystemName,
|
||||
string lpName,
|
||||
out NativeHelpers.LUID lpLuid);
|
||||
|
||||
[DllImport("advapi32.dll", SetLastError = true)]
|
||||
internal static extern bool OpenProcessToken(
|
||||
SafeHandle ProcessHandle,
|
||||
TokenAccessLevels DesiredAccess,
|
||||
out IntPtr TokenHandle);
|
||||
}
|
||||
|
||||
public class Win32Exception : System.ComponentModel.Win32Exception
|
||||
{
|
||||
private string _msg;
|
||||
public Win32Exception(string message) : this(Marshal.GetLastWin32Error(), message) { }
|
||||
public Win32Exception(int errorCode, string message) : base(errorCode)
|
||||
{
|
||||
_msg = String.Format("{0} ({1}, Win32ErrorCode {2})", message, base.Message, errorCode);
|
||||
}
|
||||
public override string Message { get { return _msg; } }
|
||||
public static explicit operator Win32Exception(string message) { return new Win32Exception(message); }
|
||||
}
|
||||
|
||||
public class Privileges
|
||||
{
|
||||
private static readonly UInt32 TOKEN_PRIVILEGES = 3;
|
||||
|
||||
|
||||
public static bool CheckPrivilegeName(string name)
|
||||
{
|
||||
NativeHelpers.LUID luid;
|
||||
if (!NativeMethods.LookupPrivilegeValue(null, name, out luid))
|
||||
{
|
||||
int errCode = Marshal.GetLastWin32Error();
|
||||
if (errCode != 1313) // ERROR_NO_SUCH_PRIVILEGE
|
||||
throw new Win32Exception(errCode, String.Format("LookupPrivilegeValue({0}) failed", name));
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static Dictionary<string, bool?> DisablePrivilege(SafeHandle token, string privilege)
|
||||
{
|
||||
return SetTokenPrivileges(token, new Dictionary<string, bool?>() { { privilege, false } });
|
||||
}
|
||||
|
||||
public static Dictionary<string, bool?> DisableAllPrivileges(SafeHandle token)
|
||||
{
|
||||
return AdjustTokenPrivileges(token, null);
|
||||
}
|
||||
|
||||
public static Dictionary<string, bool?> EnablePrivilege(SafeHandle token, string privilege)
|
||||
{
|
||||
return SetTokenPrivileges(token, new Dictionary<string, bool?>() { { privilege, true } });
|
||||
}
|
||||
|
||||
public static Dictionary<String, PrivilegeAttributes> GetAllPrivilegeInfo(SafeHandle token)
|
||||
{
|
||||
IntPtr hToken = IntPtr.Zero;
|
||||
if (!NativeMethods.OpenProcessToken(token, TokenAccessLevels.Query, out hToken))
|
||||
throw new Win32Exception("OpenProcessToken() failed");
|
||||
|
||||
Dictionary<String, PrivilegeAttributes> info = new Dictionary<String, PrivilegeAttributes>();
|
||||
try
|
||||
{
|
||||
UInt32 tokenLength = 0;
|
||||
NativeMethods.GetTokenInformation(hToken, TOKEN_PRIVILEGES, IntPtr.Zero, 0, out tokenLength);
|
||||
|
||||
NativeHelpers.LUID_AND_ATTRIBUTES[] privileges;
|
||||
IntPtr privilegesPtr = Marshal.AllocHGlobal((int)tokenLength);
|
||||
try
|
||||
{
|
||||
if (!NativeMethods.GetTokenInformation(hToken, TOKEN_PRIVILEGES, privilegesPtr, tokenLength, out tokenLength))
|
||||
throw new Win32Exception("GetTokenInformation() for TOKEN_PRIVILEGES failed");
|
||||
|
||||
NativeHelpers.TOKEN_PRIVILEGES privilegeInfo = (NativeHelpers.TOKEN_PRIVILEGES)Marshal.PtrToStructure(privilegesPtr, typeof(NativeHelpers.TOKEN_PRIVILEGES));
|
||||
privileges = new NativeHelpers.LUID_AND_ATTRIBUTES[privilegeInfo.PrivilegeCount];
|
||||
PtrToStructureArray(privileges, IntPtr.Add(privilegesPtr, Marshal.SizeOf(privilegeInfo.PrivilegeCount)));
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(privilegesPtr);
|
||||
}
|
||||
|
||||
info = privileges.ToDictionary(p => GetPrivilegeName(p.Luid), p => p.Attributes);
|
||||
}
|
||||
finally
|
||||
{
|
||||
NativeMethods.CloseHandle(hToken);
|
||||
}
|
||||
return info;
|
||||
}
|
||||
|
||||
public static SafeWaitHandle GetCurrentProcess()
|
||||
{
|
||||
return NativeMethods.GetCurrentProcess();
|
||||
}
|
||||
|
||||
public static void RemovePrivilege(SafeHandle token, string privilege)
|
||||
{
|
||||
SetTokenPrivileges(token, new Dictionary<string, bool?>() { { privilege, null } });
|
||||
}
|
||||
|
||||
public static Dictionary<string, bool?> SetTokenPrivileges(SafeHandle token, Dictionary<string, bool?> state)
|
||||
{
|
||||
NativeHelpers.LUID_AND_ATTRIBUTES[] privilegeAttr = new NativeHelpers.LUID_AND_ATTRIBUTES[state.Count];
|
||||
int i = 0;
|
||||
|
||||
foreach (KeyValuePair<string, bool?> entry in state)
|
||||
{
|
||||
NativeHelpers.LUID luid;
|
||||
if (!NativeMethods.LookupPrivilegeValue(null, entry.Key, out luid))
|
||||
throw new Win32Exception(String.Format("LookupPrivilegeValue({0}) failed", entry.Key));
|
||||
|
||||
PrivilegeAttributes attributes;
|
||||
switch (entry.Value)
|
||||
{
|
||||
case true:
|
||||
attributes = PrivilegeAttributes.Enabled;
|
||||
break;
|
||||
case false:
|
||||
attributes = PrivilegeAttributes.Disabled;
|
||||
break;
|
||||
default:
|
||||
attributes = PrivilegeAttributes.Removed;
|
||||
break;
|
||||
}
|
||||
|
||||
privilegeAttr[i].Luid = luid;
|
||||
privilegeAttr[i].Attributes = attributes;
|
||||
i++;
|
||||
}
|
||||
|
||||
return AdjustTokenPrivileges(token, privilegeAttr);
|
||||
}
|
||||
|
||||
private static Dictionary<string, bool?> AdjustTokenPrivileges(SafeHandle token, NativeHelpers.LUID_AND_ATTRIBUTES[] newState)
|
||||
{
|
||||
bool disableAllPrivileges;
|
||||
IntPtr newStatePtr;
|
||||
NativeHelpers.LUID_AND_ATTRIBUTES[] oldStatePrivileges;
|
||||
UInt32 returnLength;
|
||||
|
||||
if (newState == null)
|
||||
{
|
||||
disableAllPrivileges = true;
|
||||
newStatePtr = IntPtr.Zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
disableAllPrivileges = false;
|
||||
|
||||
// Need to manually marshal the bytes requires for newState as the constant size
|
||||
// of LUID_AND_ATTRIBUTES is set to 1 and can't be overridden at runtime, TOKEN_PRIVILEGES
|
||||
// always contains at least 1 entry so we need to calculate the extra size if there are
|
||||
// nore than 1 LUID_AND_ATTRIBUTES entry
|
||||
int tokenPrivilegesSize = Marshal.SizeOf(typeof(NativeHelpers.TOKEN_PRIVILEGES));
|
||||
int luidAttrSize = 0;
|
||||
if (newState.Length > 1)
|
||||
luidAttrSize = Marshal.SizeOf(typeof(NativeHelpers.LUID_AND_ATTRIBUTES)) * (newState.Length - 1);
|
||||
int totalSize = tokenPrivilegesSize + luidAttrSize;
|
||||
byte[] newStateBytes = new byte[totalSize];
|
||||
|
||||
// get the first entry that includes the struct details
|
||||
NativeHelpers.TOKEN_PRIVILEGES tokenPrivileges = new NativeHelpers.TOKEN_PRIVILEGES()
|
||||
{
|
||||
PrivilegeCount = (UInt32)newState.Length,
|
||||
Privileges = new NativeHelpers.LUID_AND_ATTRIBUTES[1],
|
||||
};
|
||||
if (newState.Length > 0)
|
||||
tokenPrivileges.Privileges[0] = newState[0];
|
||||
int offset = StructureToBytes(tokenPrivileges, newStateBytes, 0);
|
||||
|
||||
// copy the remaining LUID_AND_ATTRIBUTES (if any)
|
||||
for (int i = 1; i < newState.Length; i++)
|
||||
offset += StructureToBytes(newState[i], newStateBytes, offset);
|
||||
|
||||
// finally create the pointer to the byte array we just created
|
||||
newStatePtr = Marshal.AllocHGlobal(newStateBytes.Length);
|
||||
Marshal.Copy(newStateBytes, 0, newStatePtr, newStateBytes.Length);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
IntPtr hToken = IntPtr.Zero;
|
||||
if (!NativeMethods.OpenProcessToken(token, TokenAccessLevels.Query | TokenAccessLevels.AdjustPrivileges, out hToken))
|
||||
throw new Win32Exception("OpenProcessToken() failed with Query and AdjustPrivileges");
|
||||
try
|
||||
{
|
||||
IntPtr oldStatePtr = Marshal.AllocHGlobal(0);
|
||||
if (!NativeMethods.AdjustTokenPrivileges(hToken, disableAllPrivileges, newStatePtr, 0, oldStatePtr, out returnLength))
|
||||
{
|
||||
int errCode = Marshal.GetLastWin32Error();
|
||||
if (errCode != 122) // ERROR_INSUFFICIENT_BUFFER
|
||||
throw new Win32Exception(errCode, "AdjustTokenPrivileges() failed to get old state size");
|
||||
}
|
||||
|
||||
// resize the oldStatePtr based on the length returned from Windows
|
||||
Marshal.FreeHGlobal(oldStatePtr);
|
||||
oldStatePtr = Marshal.AllocHGlobal((int)returnLength);
|
||||
try
|
||||
{
|
||||
bool res = NativeMethods.AdjustTokenPrivileges(hToken, disableAllPrivileges, newStatePtr, returnLength, oldStatePtr, out returnLength);
|
||||
int errCode = Marshal.GetLastWin32Error();
|
||||
|
||||
// even when res == true, ERROR_NOT_ALL_ASSIGNED may be set as the last error code
|
||||
if (!res || errCode != 0)
|
||||
throw new Win32Exception(errCode, "AdjustTokenPrivileges() failed");
|
||||
|
||||
// Marshal the oldStatePtr to the struct
|
||||
NativeHelpers.TOKEN_PRIVILEGES oldState = (NativeHelpers.TOKEN_PRIVILEGES)Marshal.PtrToStructure(oldStatePtr, typeof(NativeHelpers.TOKEN_PRIVILEGES));
|
||||
oldStatePrivileges = new NativeHelpers.LUID_AND_ATTRIBUTES[oldState.PrivilegeCount];
|
||||
PtrToStructureArray(oldStatePrivileges, IntPtr.Add(oldStatePtr, Marshal.SizeOf(oldState.PrivilegeCount)));
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(oldStatePtr);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
NativeMethods.CloseHandle(hToken);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (newStatePtr != IntPtr.Zero)
|
||||
Marshal.FreeHGlobal(newStatePtr);
|
||||
}
|
||||
|
||||
return oldStatePrivileges.ToDictionary(p => GetPrivilegeName(p.Luid), p => (bool?)p.Attributes.HasFlag(PrivilegeAttributes.Enabled));
|
||||
}
|
||||
|
||||
private static string GetPrivilegeName(NativeHelpers.LUID luid)
|
||||
{
|
||||
UInt32 nameLen = 0;
|
||||
NativeMethods.LookupPrivilegeName(null, ref luid, null, ref nameLen);
|
||||
|
||||
StringBuilder name = new StringBuilder((int)(nameLen + 1));
|
||||
if (!NativeMethods.LookupPrivilegeName(null, ref luid, name, ref nameLen))
|
||||
throw new Win32Exception("LookupPrivilegeName() failed");
|
||||
|
||||
return name.ToString();
|
||||
}
|
||||
|
||||
private static void PtrToStructureArray<T>(T[] array, IntPtr ptr)
|
||||
{
|
||||
IntPtr ptrOffset = ptr;
|
||||
for (int i = 0; i < array.Length; i++, ptrOffset = IntPtr.Add(ptrOffset, Marshal.SizeOf(typeof(T))))
|
||||
array[i] = (T)Marshal.PtrToStructure(ptrOffset, typeof(T));
|
||||
}
|
||||
|
||||
private static int StructureToBytes<T>(T structure, byte[] array, int offset)
|
||||
{
|
||||
int size = Marshal.SizeOf(structure);
|
||||
IntPtr structPtr = Marshal.AllocHGlobal(size);
|
||||
try
|
||||
{
|
||||
Marshal.StructureToPtr(structure, structPtr, false);
|
||||
Marshal.Copy(structPtr, array, offset, size);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(structPtr);
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
}
|
||||
}
|
||||
'@
|
||||
#AnsibleRequires -CSharpUtil Ansible.Privilege
|
||||
|
||||
Function Import-PrivilegeUtil {
|
||||
<#
|
||||
.SYNOPSIS
|
||||
Compiles the C# code that can be used to manage Windows privileges from an
|
||||
Ansible module. Once this function is called, the following PowerShell
|
||||
cmdlets can be used;
|
||||
|
||||
Get-AnsiblePrivilege
|
||||
Set-AnsiblePrivilege
|
||||
|
||||
The above cmdlets give the ability to manage permissions on the current
|
||||
process token but the underlying .NET classes are also exposed for greater
|
||||
control. The following functions can be used by calling the .NET class
|
||||
|
||||
[Ansible.PrivilegeUtil.Privileges]::CheckPrivilegeName($name)
|
||||
[Ansible.PrivilegeUtil.Privileges]::DisablePrivilege($process, $name)
|
||||
[Ansible.PrivilegeUtil.Privileges]::DisableAllPrivileges($process)
|
||||
[Ansible.PrivilegeUtil.Privileges]::EnablePrivilege($process, $name)
|
||||
[Ansible.PrivilegeUtil.Privileges]::GetAllPrivilegeInfo($process)
|
||||
[Ansible.PrivilegeUtil.Privileges]::RemovePrivilege($process, $name)
|
||||
[Ansible.PrivilegeUtil.Privileges]::SetTokenPrivileges($process, $new_state)
|
||||
|
||||
Here is a brief explanation of each type of arg
|
||||
$process = The process handle to manipulate, use '[Ansible.PrivilegeUtils.Privileges]::GetCurrentProcess()' to get the current process handle
|
||||
$name = The name of the privilege, this is the constant value from https://docs.microsoft.com/en-us/windows/desktop/SecAuthZ/privilege-constants, e.g. SeAuditPrivilege
|
||||
$new_state = 'System.Collections.Generic.Dictionary`2[[System.String], [System.Nullable`1[System.Boolean]]]'
|
||||
The key is the constant name as a string, the value is a ternary boolean where
|
||||
true - will enable the privilege
|
||||
false - will disable the privilege
|
||||
null - will remove the privilege
|
||||
|
||||
Each method that changes the privilege state will return a dictionary that
|
||||
can be used as the $new_state arg of SetTokenPrivileges to undo and revert
|
||||
back to the original state. If you remove a privilege then this is
|
||||
irreversible and won't be part of the returned dict
|
||||
No-op, as the C# types are automatically loaded.
|
||||
#>
|
||||
[CmdletBinding()]
|
||||
# build the C# code to compile
|
||||
$namespace_import = ($ansible_privilege_util_namespaces | ForEach-Object { "using $_;" }) -join "`r`n"
|
||||
$platform_util = "$namespace_import`r`n`r`n$ansible_privilege_util_code"
|
||||
|
||||
# FUTURE: find a better way to get the _ansible_remote_tmp variable
|
||||
# this is used to force csc to compile the C# code in the remote tmp
|
||||
# specified
|
||||
$original_tmp = $env:TMP
|
||||
|
||||
$remote_tmp = $original_tmp
|
||||
$module_params = Get-Variable -Name complex_args -ErrorAction SilentlyContinue
|
||||
if ($module_params) {
|
||||
if ($module_params.Value.ContainsKey("_ansible_remote_tmp") ) {
|
||||
$remote_tmp = $module_params.Value["_ansible_remote_tmp"]
|
||||
$remote_tmp = [System.Environment]::ExpandEnvironmentVariables($remote_tmp)
|
||||
Param()
|
||||
$msg = "Import-PrivilegeUtil is deprecated and no longer needed, this cmdlet will be removed in a future version"
|
||||
if ((Get-Command -Name Add-DeprecationWarning -ErrorAction SilentlyContinue) -and (Get-Variable -Name result -ErrorAction SilentlyContinue)) {
|
||||
Add-DeprecationWarning -obj $result.Value -message $msg -version 2.12
|
||||
} else {
|
||||
$module = Get-Variable -Name module -ErrorAction SilentlyContinue
|
||||
if ($null -ne $module -and $module.Value.GetType().FullName -eq "Ansible.Basic.AnsibleModule") {
|
||||
$module.Value.Deprecate($msg, "2.12")
|
||||
}
|
||||
}
|
||||
|
||||
$env:TMP = $remote_tmp
|
||||
Add-Type -TypeDefinition $platform_util
|
||||
$env:TMP = $original_tmp
|
||||
}
|
||||
|
||||
Function Get-AnsiblePrivilege {
|
||||
|
@ -440,15 +40,15 @@ Function Get-AnsiblePrivilege {
|
|||
[Parameter(Mandatory=$true)][String]$Name
|
||||
)
|
||||
|
||||
if (-not [Ansible.PrivilegeUtil.Privileges]::CheckPrivilegeName($Name)) {
|
||||
if (-not [Ansible.Privilege.PrivilegeUtil]::CheckPrivilegeName($Name)) {
|
||||
throw [System.ArgumentException] "Invalid privilege name '$Name'"
|
||||
}
|
||||
|
||||
$process_token = [Ansible.PrivilegeUtil.Privileges]::GetCurrentProcess()
|
||||
$privilege_info = [Ansible.PrivilegeUtil.Privileges]::GetAllPrivilegeInfo($process_token)
|
||||
$process_token = [Ansible.Privilege.PrivilegeUtil]::GetCurrentProcess()
|
||||
$privilege_info = [Ansible.Privilege.PrivilegeUtil]::GetAllPrivilegeInfo($process_token)
|
||||
if ($privilege_info.ContainsKey($Name)) {
|
||||
$status = $privilege_info.$Name
|
||||
return $status.HasFlag([Ansible.PrivilegeUtil.PrivilegeAttributes]::Enabled)
|
||||
return $status.HasFlag([Ansible.Privilege.PrivilegeAttributes]::Enabled)
|
||||
} else {
|
||||
return $null
|
||||
}
|
||||
|
@ -487,13 +87,13 @@ Function Set-AnsiblePrivilege {
|
|||
throw [System.InvalidOperationException] "Cannot $($action.ToLower()) the privilege '$Name' as it has been removed from the token"
|
||||
}
|
||||
|
||||
$process_token = [Ansible.PrivilegeUtil.Privileges]::GetCurrentProcess()
|
||||
$process_token = [Ansible.Privilege.PrivilegeUtil]::GetCurrentProcess()
|
||||
if ($PSCmdlet.ShouldProcess($Name, "$action the privilege $Name")) {
|
||||
$new_state = New-Object -TypeName 'System.Collections.Generic.Dictionary`2[[System.String], [System.Nullable`1[System.Boolean]]]'
|
||||
$new_state.Add($Name, $Value)
|
||||
[Ansible.PrivilegeUtil.Privileges]::SetTokenPrivileges($process_token, $new_state) > $null
|
||||
[Ansible.Privilege.PrivilegeUtil]::SetTokenPrivileges($process_token, $new_state) > $null
|
||||
}
|
||||
}
|
||||
|
||||
Export-ModuleMember -Function Import-PrivilegeUtil, Get-AnsiblePrivilege, Set-AnsiblePrivilege `
|
||||
-Variable ansible_privilege_util_namespaces, ansible_privilege_util_code
|
||||
Export-ModuleMember -Function Import-PrivilegeUtil, Get-AnsiblePrivilege, Set-AnsiblePrivilege
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue