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Fixing bugs related to nested blocks inside roles
* Make sure dep chains are checked recursively for nested blocks * Fixing iterator is_failed() check to make sure we're not in a rescue block before returning True * Use is_failed() to test whether a host should be added to the TQM failed_hosts list * Use is_failed() when compiling the list of hosts left to iterate over in both the linear and free strategies Fixes #14222
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6 changed files with 46 additions and 28 deletions
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@ -162,7 +162,7 @@ class StrategyModule(StrategyBase):
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try:
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display.debug("getting the remaining hosts for this loop")
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hosts_left = [host for host in self._inventory.get_hosts(iterator._play.hosts) if host.name not in self._tqm._unreachable_hosts]
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hosts_left = [host for host in self._inventory.get_hosts(iterator._play.hosts) if host.name not in self._tqm._unreachable_hosts and not iterator.is_failed(host)]
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display.debug("done getting the remaining hosts for this loop")
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# queue up this task for each host in the inventory
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