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random_string: replace random.SystemRandom() with secrets.SystemRandom() (#10893)
* random_string: replace random.SystemRandom() with secrets.SystemRandom() Signed-off-by: Thomas Sjögren <konstruktoid@users.noreply.github.com> * add the forgotten blank line Signed-off-by: Thomas Sjögren <konstruktoid@users.noreply.github.com> * Update changelogs/fragments/replace-random-with-secrets.yml Co-authored-by: Felix Fontein <felix@fontein.de> * readd the description Signed-off-by: Thomas Sjögren <konstruktoid@users.noreply.github.com> * Update changelogs/fragments/replace-random-with-secrets.yml Co-authored-by: Felix Fontein <felix@fontein.de> --------- Signed-off-by: Thomas Sjögren <konstruktoid@users.noreply.github.com> Co-authored-by: Felix Fontein <felix@fontein.de>
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2 changed files with 7 additions and 2 deletions
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changelogs/fragments/replace-random-with-secrets.yml
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changelogs/fragments/replace-random-with-secrets.yml
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@ -0,0 +1,4 @@
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bugfixes:
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- random_string lookup plugin - replace ``random.SystemRandom()`` with ``secrets.SystemRandom()`` when
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generating strings. This has no practical effect, as both are the same
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(https://github.com/ansible-collections/community.general/pull/10893).
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@ -16,7 +16,7 @@ short_description: Generates random string
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version_added: '3.2.0'
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description:
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- Generates random string based upon the given constraints.
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- Uses L(random.SystemRandom,https://docs.python.org/3/library/random.html#random.SystemRandom), so should be strong enough
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- Uses L(secrets.SystemRandom,https://docs.python.org/3/library/secrets.html#secrets.SystemRandom), so should be strong enough
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for cryptographic purposes.
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options:
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length:
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@ -169,6 +169,7 @@ _raw:
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import base64
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import random
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import secrets
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import string
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from ansible.errors import AnsibleLookupError
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@ -209,7 +210,7 @@ class LookupModule(LookupBase):
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seed = self.get_option("seed")
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if seed is None:
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random_generator = random.SystemRandom()
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random_generator = secrets.SystemRandom()
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else:
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random_generator = random.Random(seed)
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